Dancing Hoskuld
Deity
How do I change the value of a property on a building based on Tech?
I want to increase it to 2 at Writing.
Code:
<PropertyManipulators>
<PropertySource>
<PropertySourceType>PROPERTYSOURCE_CONSTANT</PropertySourceType>
<PropertyType>PROPERTY_EDUCATION</PropertyType>
<iAmountPerTurn>1</iAmountPerTurn>
</PropertySource>
</PropertyManipulators>
I want to increase it to 2 at Writing.