Pounder
Phaethon was here
They can attack without starting a war, but if you attack them it starts a war.
The AI created an army and loaded a hidden nationality unit (they loaded a PMC); hence, the white flag. But their nationality is given away by the a secondary civ colour that tells me it is the Sioux (cyan colour).
I was thinking that maybe this colour should always be a neutral colour, black would probably work.
Is this something that could be easily changed or is it best to just leave it alone.
Edit: They can attack without starting a war, but if you attack them it starts a war.
They attacked Carthage without starting a war. Then they attacked me without declaring war and did not start a war.
When I went to return fire on my turn, which I have been doing during the game already on hidden nationality units, the window popped up saying I would being declaring war, would you like to continue.
Adding a hidden nationality unit to an army adds a whole new dimension.
Edit:
You prompted me to set up a test.
If you load a single hidden nationality unit into the army and attack, then you attack without starting a war. Add a second hidden nationality unit to the army and the same thing happens.
If the second unit added to the army is a non-hidden nationality, then the army declared war at the start of the fight, not in the middle.
So there is no starting a war in the middle of a fight.
Edit:
Something else I noticed, not with armies, but in a similar vein:
If a unit with hidden nationality is in a barricade/fortress and in its territory and you attack, you will be declaring war.
The barricade/fortress gives the unit it's nationality, just like the army does.
Funny thing is that I can bomb or bombard that unit without starting a war, but if I attack with a ground unit I will be declaring war.
Edit:
One more thing that I have confirmed for myself (others may have already done so):
If a hidden nationality unit (not loaded into an army, just the unit) attacks a Civ's unique unit and the unique unit wins the battle, then the unique unit's Civ goes into a Golden age (if it hadn't already done so).
The AI created an army and loaded a hidden nationality unit (they loaded a PMC); hence, the white flag. But their nationality is given away by the a secondary civ colour that tells me it is the Sioux (cyan colour).
I was thinking that maybe this colour should always be a neutral colour, black would probably work.
Is this something that could be easily changed or is it best to just leave it alone.
Edit: They can attack without starting a war, but if you attack them it starts a war.
They attacked Carthage without starting a war. Then they attacked me without declaring war and did not start a war.
When I went to return fire on my turn, which I have been doing during the game already on hidden nationality units, the window popped up saying I would being declaring war, would you like to continue.
Adding a hidden nationality unit to an army adds a whole new dimension.
Edit:
So in that scenario, does the "Are you sure you want to declare war on ___" appear in mid-combat, allowing you to abort the attack? Or do you automatically declare war?-although I don't know how that would make itself known to the player...
You prompted me to set up a test.
If you load a single hidden nationality unit into the army and attack, then you attack without starting a war. Add a second hidden nationality unit to the army and the same thing happens.
If the second unit added to the army is a non-hidden nationality, then the army declared war at the start of the fight, not in the middle.
So there is no starting a war in the middle of a fight.
Edit:
Something else I noticed, not with armies, but in a similar vein:
If a unit with hidden nationality is in a barricade/fortress and in its territory and you attack, you will be declaring war.
The barricade/fortress gives the unit it's nationality, just like the army does.
Funny thing is that I can bomb or bombard that unit without starting a war, but if I attack with a ground unit I will be declaring war.
Edit:
One more thing that I have confirmed for myself (others may have already done so):
If a hidden nationality unit (not loaded into an army, just the unit) attacks a Civ's unique unit and the unique unit wins the battle, then the unique unit's Civ goes into a Golden age (if it hadn't already done so).