Agamemnus
Warlord
Hi! I thought it would be useful to compile a list of things that can make a war FASTER!!
Ok, here is what I do when I blitzkrieg in Civ III: (especially useful in Democracy gov't..)
1) By this time I have already totally improved all the tiles in my domain. So I send all my workers to the target civ, plus a dozen or so settlers. (thru transports, just keep them in the cities if fighting in Pangaea or Continent blitzkrieg..)
2) I take all the cities that are one (or two, if I have bombers) tile away by bombarding them with artillery and bombers.
2b) If I can afford (win) a nuke war, I nuke all the cities my bombers/ artillery can't reach. I don't nuke straight at the cities but a bit away to preserve crucial rail infrastructure.
3) Then I send in my Modern Armor and Modern Armor armies and take over these cities. I don't raze them.
4) I repeat this until there are no cities within a one tile distance from *my* railroads.
5) After all the border cities have been taken, I search for a spot at the border to build a new city with a settler in the same turn. I do this so that my new 'city' has control of the outlying rails.
5b) If I can make more artillery bombardment / bomber / nuke / Modern Armor attacks, I do so and win myself more cities.
6) If the enemy has infantry and not mech infantry, I attack with Modern Armor to break defenses of all other cities within a 2-tile range. (And I capture the cities)
7) After all my nukes / artillery / bombers have been exhausted, I send in more settlers , accompanied by many mechs, to outlying cities to try to create a one-tile distance between my new cities and the enemy cities (next turn)
7b) I improve the rail infrastructure to reach critical points as well, with my workers. I also send them to build rails in a no-road tile where necessary to establish a link. (if I run out of settlers)
8a) I take as many outlying workers with mech infantry as possible.
8b) While I am doing this, it is important not to stretch oneself. I try not to take more cities than I can defend next turn, if the AI has Modern Armor. I also try not to lose too many mech Infantry. I station Veteran or Elite mech infantry at borders (at least 2 at each tile), building fortresses in weak spots (grasslands plains or desert) with my remaining workers.
9) I would mess with the bic file and set bombard values against cities to be more effective, but i'm not sure how to reduce the city bombard defense values..
Ok, here is what I do when I blitzkrieg in Civ III: (especially useful in Democracy gov't..)
1) By this time I have already totally improved all the tiles in my domain. So I send all my workers to the target civ, plus a dozen or so settlers. (thru transports, just keep them in the cities if fighting in Pangaea or Continent blitzkrieg..)
2) I take all the cities that are one (or two, if I have bombers) tile away by bombarding them with artillery and bombers.
2b) If I can afford (win) a nuke war, I nuke all the cities my bombers/ artillery can't reach. I don't nuke straight at the cities but a bit away to preserve crucial rail infrastructure.
3) Then I send in my Modern Armor and Modern Armor armies and take over these cities. I don't raze them.
4) I repeat this until there are no cities within a one tile distance from *my* railroads.
5) After all the border cities have been taken, I search for a spot at the border to build a new city with a settler in the same turn. I do this so that my new 'city' has control of the outlying rails.
5b) If I can make more artillery bombardment / bomber / nuke / Modern Armor attacks, I do so and win myself more cities.
6) If the enemy has infantry and not mech infantry, I attack with Modern Armor to break defenses of all other cities within a 2-tile range. (And I capture the cities)
7) After all my nukes / artillery / bombers have been exhausted, I send in more settlers , accompanied by many mechs, to outlying cities to try to create a one-tile distance between my new cities and the enemy cities (next turn)
7b) I improve the rail infrastructure to reach critical points as well, with my workers. I also send them to build rails in a no-road tile where necessary to establish a link. (if I run out of settlers)
8a) I take as many outlying workers with mech infantry as possible.
8b) While I am doing this, it is important not to stretch oneself. I try not to take more cities than I can defend next turn, if the AI has Modern Armor. I also try not to lose too many mech Infantry. I station Veteran or Elite mech infantry at borders (at least 2 at each tile), building fortresses in weak spots (grasslands plains or desert) with my remaining workers.
9) I would mess with the bic file and set bombard values against cities to be more effective, but i'm not sure how to reduce the city bombard defense values..