Thank you again, but it still didn't work out, the same problem as before, just the CrashReport says 3.19 now:
Crash Report
Process: Civilization IV Beyond the Sword [63477]
Path: /Applications/Civilization IV/*/Civilization IV Beyond the Sword.app/Contents/MacOS/Civilization IV Beyond the Sword
Identifier: com.aspyr.civ4bts
Version: 3.19 (92131)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Civilization IV Beyond the Sword [63477]
User ID: 501
Date/Time: 2016-10-17 15:21:16.685 +0200
OS Version: Mac OS X 10.10.5 (14F1912)
Report Version: 11
Anonymous UUID: F726DFCD-B53C-53A8-7D20-B4E0AE39ED84
Sleep/Wake UUID: 4D4B7A1D-A37A-4298-B12E-1B331322A18C
Time Awake Since Boot: 40000 seconds
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
VM Regions Near 0:
-->
__TEXT 0000000000001000-0000000001340000 [ 19.2M] r-x/rwx SM=COW /Applications/Civilization IV/*/Civilization IV Beyond the Sword.app/Contents/MacOS/Civilization IV Beyond the Sword
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.CoreFoundation 0x9099a61e CFDataGetBytePtr + 30
1 testl 0x0273bb12 readTocX + 84
2 testl 0x0273bf29 buildPaths + 122
3 testl 0x0273c091 initReadDevicesX + 90
4 testl 0x0273b2e7 initReadDevices + 25
5 testl 0x02734b9a secheck + 112
6 testl 0x02734fe4 do_main + 145
7 ??? 0x023acda7 0 + 37408167
8 dyld 0x8fe2a0b3 ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 291
9 dyld 0x8fe2a218 ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 64
10 dyld 0x8fe262f0 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 296
11 dyld 0x8fe26176 ImageLoader:
rocessInitializers(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 120
12 dyld 0x8fe263e1 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 79
13 dyld 0x8fe18125 dyld::initializeMainExecutable() + 183
14 dyld 0x8fe1bb12 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 2538
15 dyld 0x8fe17232 dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 428
16 dyld 0x8fe17047 _dyld_start + 71
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x903948ce kevent64 + 10
1 libdispatch.dylib 0x94da1ce3 _dispatch_mgr_invoke + 245
2 libdispatch.dylib 0x94da18c6 _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x90393e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9001c72a _pthread_wqthread + 939
2 libsystem_pthread.dylib 0x90019e0e start_wqthread + 30
Thread 3:
0 libsystem_kernel.dylib 0x90393e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9001c72a _pthread_wqthread + 939
2 libsystem_pthread.dylib 0x90019e0e start_wqthread + 30
Thread 4:
0 libsystem_kernel.dylib 0x90393e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9001c72a _pthread_wqthread + 939
2 libsystem_pthread.dylib 0x90019e0e start_wqthread + 30
Thread 5:
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x0273baca ecx: 0x00000000 edx: 0x9038d9ce
edi: 0x9099a60e esi: 0x00000000 ebp: 0xbfffdd68 esp: 0xbfffdd50
ss: 0x00000023 efl: 0x00010246 eip: 0x9099a61e cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000000
Logical CPU: 0
Error Code: 0x00000004
Trap Number: 14
Binary Images:
0x1000 - 0x133ffff +com.aspyr.civ4bts (3.19 - 92131) <C18A2E86-5BAB-260A-04B5-B57EFF11AE6F> /Applications/Civilization IV/*/Civilization IV Beyond the Sword.app/Contents/MacOS/Civilization IV Beyond the Sword
0x23c1000 - 0x2460ff7 org.python.python (2.3.6 - 2.3.6)
[e.t.c…]