Currently Some People Believe the Roman Praetorian is overpowered
Right now they have:
8 strenght, 1 movement, cost 45 Hammers amnd require Iron as a resource to build them.
So if you had to nerf the Praetorian how would you do it? Increase cost? Decrease strenght?
Here are a Couple of Ideas I have:
A) Praetorian - 6 str + 50% City Raider
Their basically get 9 str when attacking Cities and ONLY attacking Cities, so better knocking them out with your Axes before they coming overwhelm you
B) Praetorian - 6 str + 50% Attack
Also get's 9 str but only when attacking, when defending they only have 6 str (similar to a normal Swordsman) so Axes can properly counter them.
if 9 str is still overpowered then change the 50% to 33% and they'll have 8 str in what they specialize in.
I also had another Idea which was much weaker, 6 str + 50% against archers because most of the defenders in AI citys in the Praetorian era are generally archery units but that seemed quite underpowered. Crossbowmen wouldn't be able to counter them in the Middle ages though.
Right now they have:
8 strenght, 1 movement, cost 45 Hammers amnd require Iron as a resource to build them.
So if you had to nerf the Praetorian how would you do it? Increase cost? Decrease strenght?
Here are a Couple of Ideas I have:
A) Praetorian - 6 str + 50% City Raider
Their basically get 9 str when attacking Cities and ONLY attacking Cities, so better knocking them out with your Axes before they coming overwhelm you
B) Praetorian - 6 str + 50% Attack
Also get's 9 str but only when attacking, when defending they only have 6 str (similar to a normal Swordsman) so Axes can properly counter them.
if 9 str is still overpowered then change the 50% to 33% and they'll have 8 str in what they specialize in.
I also had another Idea which was much weaker, 6 str + 50% against archers because most of the defenders in AI citys in the Praetorian era are generally archery units but that seemed quite underpowered. Crossbowmen wouldn't be able to counter them in the Middle ages though.