Hey Hulfgar - Great mod! I love the changes you made and sofar im happy with all of them ( about halfway through my first game). I did find some 'bugs' (not sure, could be intentional) but i forgot most of them cause i lost the paper i wrote em down on ;/). Im playing with Version 5 atm.
One of the things i remember though - Ale, as a resource, is not shown anywhere? That intentional? I think overall theres a bit to much happiness in the game - playing on King and im not having any trouble at all. Its definitelz easier to stay happy than in vanilla. Perhaps thats intended?
Even though only halfway into my game, i looked ahead on the techtree and noticed no helicopters ? Bit disappointed. First helicopters were introduced during/just after WW2 which fits into your timeframe considering the other units u introduced - why not add it?
On your 'recon' upgrade path, the paratrooper is classed as a gunpowder unit, and not recon - shouldnt it also be a recon unit to proper upgrade path & promotions inline?
ALso along with the 'to much happiness', it kinda feels like theres to much production atm - Still gotta play that out a little more though, but it seems like theres to much production boosting buildings, especially with the extra lumbermills and charcoal huts (which oddly have no maintenance cost )
hmm thats all i remember for now
.... Favorite gamemode atm - keep up the good work