Hey Bernie, I have some trouble with your unit... After you posted it here I tried it immediatly on my desktop pc and it worked fine. Now I tried it on my laptop and it shows up as the russian cossack (at least in the civiopedia, but I am sure it will be the same during a game). What I did to include it into my mod is: creating a folder for the unit graphics files and copied your files in it. Then I added the following entriy to civ4artdefines_unit.xml:
<UnitArtInfo>
<Type>ART_DEF_UNIT_MAGYAR_HUSZAR</Type>
<fScale>0.42</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>ACR-Magyar/Art/Units/Huszar/russiancossack.nif</NIF>
<KFM>Art/Units/Unique/Russia/Cossack/RussianCossack.kfm</KFM>
<SHADERNIF>Art/Units/Unique/Russia/Cossack/RussianCossack_FX.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/HorseShadow.nif</ShadowNIF>
<ShadowAttachNode>HorseBip Spine1</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
Since there was no kfm file (for the animation I guess) and no one for the shadow I included these from the russian cossack. As I said: it worked on my desktop pc, but on my laptop the russian cossack shows up. I also tried to copy the two files (.kfm and *_fx.nif) to my units folder. Then the unit is nearby like it should, only the head is the one of the cossack and it is green. Looks like an alien... What is my mistake??? And why the hell does it run on my desktop pc??