As you know I did a ton of modding for civ4. But even with vanilla civ5 I couldnt go back to Civ4. the "killer apps" for me in Civ5 were the city-states, non-uniform border growth, 1UPT, and hexes.
I tried to play civ4 after that and it really felt odd with all that space on the map and no CS's to fill it up. Then dealing with stacks of doom. SoDs really almost made it feel like an RTS where you just crank out units and that how you win. 1UPT has more strategy since I have to figure out the flow of units and choke points are more real. The AI isn't that great at it (I play prince but probably should move up), hopefully that improves.
G&K did such an awesome job with religion that I really don't consider Civ4 as having religion. So with trade routes coming Civ4 is looking pretty out of date with those weird passive ones. The great works system promises to do for culture what G&K did for religion so I'm excited about that. I really like the new depth approach firaxis is taking.
What "modding" are you talking about? I don't recall you and your mods.
Well, to be honest, while I also think the CS and other features were good ideas and steps in the right direction, I feel like Civ 5 cut out some of the things that made Civ 4 BtS interesting. Somehow, when playing vanilla Civ 5, I felt like I was just building units and building buildings to build more units to destroy other civs. I don't want to say it was "dumbed down", because it wasn't, but perhaps a better way to put it was that it felt
empty in comparison to Civ 4, with nothing much to do or be distracted by; the vanilla AI being rather nonsensical until several patches later also didn't help. This is why I really like G&K - religion is a very nice way for me to feel like I'm doing something while I'm doing nothing.
All that said, I'm not saying that vanilla Civ 5 was bad by any means, it just felt empty to me. I suppose it might have just been that I reached the saturation point where the Civ series didn't interest me overall - afterall, by the time I got Civ 5 I had already played Civ 4 for five years, and then Civ 3 for almost five years as ewll before then. Perhaps if I was still interested in the Civ series vanilla Civ 5 wouldn't have been as empty an experience for me (though I still suspect I would have been disappointed).
Now, however, both G&K and BNW show me what Civ 5 is capable of, and, as you say, it makes Civ 4 look obsolete by comparison - the religions are much more intricate in Civ 5, for instance, and the trade routes look absolutely spectacular. Hopefully, BNW will keep its promises. Or, well, at least playing party pooper Pedro and his party people will be awesome. And Ashurbanipal's HULK SMASH = GET SMART looks cool too. Actually, that was one of the things I liked best about Civ 5 from the onset - how each civilization is much more unique now.
Indeed, but I think that would mean higher chances for different leaders rather than new civilizations in the next expansion, should it exist...
I'd like to see a third expansion too. Get all those obscure people out!