The orders deadline for Update 2 is November 16, 11:59 PM.
The year is 1929. And the whole world is abuzz with the news: the Machine Tyrant is back!
The world is still reeling since 1920, when a German Imperial scientific experiment in the city of Prague finally yielded the technology they were seeking: the machine soul! A culmination of centuries of study of natural philosophy and magic, this discovery had the disastrous consequence of unleashing the evil Machine Tyrant! All over the world, the machine tyrant invaded the nations of man and brutally slaughtered countless millions. The great empires, still reeling from their terrible wars, quickly deployed their understanding of the machine soul technology to field legions of fighting, diesel-powered mecha-suits! These machine souls provide the fundamental control logic that can make a robot or a mecha-suit move, with such sophistication and delicate grace and control that they easily outperform their tracked and wheeled brethren in all but rolling friction!
After a brutal war, the Machine Tyrant suddenly disappeared, and though its mindless murderous confederates now littered the world, there was no more trace to be felt of its evil influence driving thousands of machines into war. Those machines left behind, disconnected from the tyrant,
Now, after the nations of Earth have rebuilt for nine years, the machine tyrant is back! Suddenly, drones and robots in all societies have risen up and attacked the nations of the world once more, and now it's up to the great nations and their loyal mecha suits, wisely guided by human pilots, to save humanity from the robots! Really, it's the robots! They're the ones wh- *bzzrt* wHUM.
Don't believe everything you hear on the radio.
The World of 1930
Moreorless every nation was affected by the sudden surge in violent robot attacks in 1920. Though it's started up again, since then a lot of nations have incorporated some of these robots into their societies. It has been a very strange time and, though a lot of curiosity abounds, few truly want to know what a "machine soul" really is.
Machines
It is now possible to build a complex and normally unwieldy robot or mechanical walker that is controlled by a "machine soul," a curious device that imparts the control logic to the many interconnected control interfaces. Realistically it is impossible to reproduce the functionality of this device without a large vacuum tube computer (which have now been discovered, with work in many areas of science steaming ahead). Even then, this has never been done and some engineers claim it's practically impossible.
The machine soul can power a robot to do some basic tasks as directed by the engineers, but it can also serve as the interface for a mechanical walker - useful in industry and construction - or a battle-suit, which are the highly-engineered standards of battle these days. Though large guns and tracked vehicles still have their uses, the battle suits' machine souls make them dynamic and dangerous on a battle field. In some rare cases battle suits have been observed actively deflecting ordnance away harmlessly.
Some robots, after the machine tyrant left, revealed themselves to be intelligent and learned human languages. Truly it is a bizarre age we live in.
Magic
Magic exists, and mages exist. However, because magic is naturally very dangerous and unpredictable, mages are not very common. Many a novice mage has run into an early grave. Furthermore, even a practiced mage is not all-powerful, and can be subdued by determined opponents. In recent years, magic has become a science a la natural philosophy, and the study of magic - thaumatology - is of general interest. It has been asked whether the machine tyrant has anything to do with the magic experiments of the Germans in Prague, and while a case can be made, the power of the machine tyrant appears to vast outstrip anything a human mage is known to be capable of.
The Return of the Tyrant
Not everyone is agreed on the nature of the tyrant. The only thing that is certain is that robots guided by a higher intelligence are committing wanton acts of destruction against every fixture of civilization they see, including and especially human lives and habitation. As a result it is necessary to mobilize forces against these creatures, and for this the battle suits are the best weapon. However, some nations are not as vulnerable as others, and naturally seek to exploit every available opportunity.
Signing Up
Spoiler Sign Up Form :
Basic Information
Short Name: Short name of your polity. USSR, or Soviet Union
Full Name: The full or official name of your polity. Union of Soviet Socialist Republics
Capital: The capital city of your polity.
Flag: The flag that is used to represent your polity.
Color: The color that is used to represent your polity on the map. In RGB or HEX. You can include a 2nd and 3rd color as well for reference's sake.
Provinces: Color in your polity's provinces on the map. Keep in mind while it is certainly possible to have a strong empire, the theme of the last 9 years has been war and struggle, so prepare to accept whatever situation you're in you'll be guaranteed a strong if not stronger rival.
Description
Describe the history of your polity since the disaster and anything else you feel you ought to share. This will affect your starting situation.
Civil Aspects
Politics: Describe the political situation in your polity, in terms of stability, general support, important class interests, and important tensions.
Economy: Describe how the economy of your polity works, what resources it's based on, what major outputs it has, and so on.
Diplomacy: Describe your polity's reputation and how it's seen on the world stage and by foreigners and so on.
Research: Describe how advanced your polity is; here you have to be a little humble, keeping in mind that the more advanced you decide to cast your nation as, the bigger a problem you'll have probably had with robots overall. Which is not to say that less advanced nations were immune, just that the sites of the biggest advancement also see the biggest individual confrontations.
Military Aspects
Army: Is your army advanced, simplistic, highly industrialized, a mixture, has lots of mecha suits, uses more robots, or what?
Navy: Same as above with the navy situation.
Air Force: Same as above with the aerial situation; air technology is moving along at a decent clip by 1929, but there are STILL NO jet engines.
Intel: The spies, what's their deal?
Short Name: Short name of your polity. USSR, or Soviet Union
Full Name: The full or official name of your polity. Union of Soviet Socialist Republics
Capital: The capital city of your polity.
Flag: The flag that is used to represent your polity.
Color: The color that is used to represent your polity on the map. In RGB or HEX. You can include a 2nd and 3rd color as well for reference's sake.
Provinces: Color in your polity's provinces on the map. Keep in mind while it is certainly possible to have a strong empire, the theme of the last 9 years has been war and struggle, so prepare to accept whatever situation you're in you'll be guaranteed a strong if not stronger rival.
Description
Describe the history of your polity since the disaster and anything else you feel you ought to share. This will affect your starting situation.
Civil Aspects
Politics: Describe the political situation in your polity, in terms of stability, general support, important class interests, and important tensions.
Economy: Describe how the economy of your polity works, what resources it's based on, what major outputs it has, and so on.
Diplomacy: Describe your polity's reputation and how it's seen on the world stage and by foreigners and so on.
Research: Describe how advanced your polity is; here you have to be a little humble, keeping in mind that the more advanced you decide to cast your nation as, the bigger a problem you'll have probably had with robots overall. Which is not to say that less advanced nations were immune, just that the sites of the biggest advancement also see the biggest individual confrontations.
Military Aspects
Army: Is your army advanced, simplistic, highly industrialized, a mixture, has lots of mecha suits, uses more robots, or what?
Navy: Same as above with the navy situation.
Air Force: Same as above with the aerial situation; air technology is moving along at a decent clip by 1929, but there are STILL NO jet engines.
Intel: The spies, what's their deal?
Here are the maps:
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