Increased Bombardment for Industrial and Modern Ships in DG3

How much should we increase bombardment strength for Industrial and Modern ships?

  • +0%

    Votes: 10 52.6%
  • +10%

    Votes: 0 0.0%
  • +20%

    Votes: 0 0.0%
  • +30%

    Votes: 0 0.0%
  • +40%

    Votes: 0 0.0%
  • +50%

    Votes: 8 42.1%
  • +60%

    Votes: 0 0.0%
  • +70%

    Votes: 0 0.0%
  • +80%

    Votes: 1 5.3%
  • +90%

    Votes: 0 0.0%
  • +100%

    Votes: 0 0.0%

  • Total voters
    19
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Shaitan

der Besucher
Joined
Dec 7, 2001
Messages
6,546
Location
Atlanta, GA
The preliminary poll for modifications showed a majority approval for modifying an increase in bombard strength for ships in the industrial and modern ages. This poll will determine what increase will be given. This poll will be interpreted by finding the majority cutoff point at the conclusion of the poll. That means if 51% vote for increases of +40% or less we will use +40% as our modification.

This poll will remain open for a minimum of 24 hours. Note that there is no quorum and no abstain option is provided. The table below shows the bombard values for each unit at each increase level.
Code:
[b][i]Unit		+0%     +10%    +20%    +30%    +40%    +50%    +60%    +70%    +80%    +90%    +100%[/i][/b]

Ironclad	4	4	5	5	6	6	6	7	7	8	8
Destroyer	6	7	7	8	8	9	10	10	11	11	12
AEGIS Cruiser	4	4	5	5	6	6	6	7	7	8	8
Battleship	8	9	10	10	11	12	13	14	14	15	16
 
Let me join the ranks of the vocal "0%-ers."

If we are playing this game at monarch, I see no need for us to grant ourselves any further advantages.
 
You have to laugh at the irony that most people were motivated to vote for 'doing nothing'
 
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