Asking permission to use your mods in a new CCMAT build.
Would it be possible to put the difference from the last turn after the value of the subject turn in the tooltip? And maybe green for up, red for down? I'm guessing it would, but If so, would you be willing to implement it, given that you could just compare the line height of the turn you wanted to the previous turn? It should probably be an option, though, as I'de imagine it would cramp up the tooltip a bit.
[U]Files Changed[/U]
InfoAddict (v 10).modinfo
InfoAddictText_EN.xml (original file, just rename)
InfoAddictText_FR.xml (french tranlation)
Would it be possible to add a table where you can see the diplomatic modifiers between two AI civs, like in cIV?
Hi,
I'm French and I translate your mod in French, I edit the file "InfoAddict (v 10).modinfo" to allow multi-languages support (choose English or French automatically and others languages can be added).
Maybe you can add this few modification into official release, to allow some people to have InfoAddict in your language.
PS: Sorry my english must be bad.
Nice mod.
Awesome! I'll definitely include that in the next version.
At first, I thought to myself "the game already does that" but then I realized you want to see all the relationships between any two civs. Is that right?
Yeah. So I want to see what my friend, Russia, thinks of Persia, who I am about to DoW on, but I don't want it to deter the friendship.
Hi Rob,
how would I go about adding a beakers per turn, culture per turn and accumulated beakers and culture display to the graphs? It would be useful for mod testing to have these available in addition to the gold and production displays.
Hi,
I started a new single player game (not over the mod menu), but the Info Addict Mod was already installed and active. Now I tried to load that mod and the single player save game, but there is no Info Addict. Can't the mod displayed on "not-mod-started" single player games?
Nick