Ok, started a game, with IGE, CivUP G&K, EnhancedMod G&K (Communitas mods).
Here's the lua.log:
[8545.057] Initializing Lua 5.1.4
[8886.109] InstalledPanel: Refreshing Mods
[8886.109] InstalledPanel: GetModBrowserListings()
[8886.423] InstalledPanel: Refreshing Mods
[8886.423] InstalledPanel: GetModBrowserListings()
[8886.590] InstalledPanel: Refreshing Mods
[8886.590] InstalledPanel: GetModBrowserListings()
[8977.069] Map Script: Generating Map
[8977.069] Map Script: Generating Plot Types (Lua Continents) ...
[8977.082] Map Script: Setting Plot Types (MapGenerator.Lua)
[8977.223] Map Script: Setting coasts and oceans (MapGenerator.Lua)
[8977.299] Map Script: Expanding coasts (MapGenerator.Lua)
[8977.326] Map Script: Generating Terrain (Lua Continents) ...
[8977.343] Map Script: Setting Terrain Types (MapGenerator.Lua)
[8977.383] Map Script: Map Generation - Adding Rivers
[8977.393] Map Script: Map Generation - Adding Lakes
[8977.395] Map Script: 3 lakes added
[8977.395] Map Script: Adding Features (Lua Continents) ...
[8977.584] Map Script: Creating start plot database.
[8977.875] Map Script: Dividing the map in to Regions.
[8977.875] Map Script: Map Generation - Dividing the map in to Regions
[8977.887] Map Script: Choosing start locations for civilizations.
[8977.887] Map Script: Map Generation - Choosing Start Locations for Civilizations
[8977.896] Map Script: Normalizing start locations and assigning them to Players.
[8977.899] Map Script: Placing Natural Wonders.
[8978.044] Map Script: -- Placed all Natural Wonders --
[8978.044] Map Script: -
[8978.044] Map Script: -
[8978.044] Map Script: Placing Resources and City States.
[8978.044] Map Script: Map Generation - Assigning Luxury Resource Distribution
[8978.044] Map Script: Map Generation - Placing City States
[8978.044] Map Script: Map Generation - Choosing sites for City States
[8978.070] Map Script: Failed to place 2 units of Marble.
[8980.054] Map Script: Map Generation - Placing Bonuses
[8980.072] Map Script: -
[8980.072] Map Script: - STRATEGIC Resources -
[8980.072] Map Script: - Iron....: 20
[8980.072] Map Script: - Horse...: 26
[8980.072] Map Script: - Coal....: 19
[8980.072] Map Script: - Oil.....: 19
[8980.072] Map Script: - Aluminum: 24
[8980.072] Map Script: - Uranium.: 12
[8980.072] Map Script: -
[8980.074] Map Script: Land: 716
[8980.074] Map Script: River: 114
[8980.074] Map Script: -------------------------------
[8980.074] Map Script: Map Generation - Adding Goodies
[8980.084] Map Script: -------------------------------
[8980.084] Map Script: Determining continents for art purposes (MapGenerator.Lua)
[8999.429] GEA_Events: 3 ms loading CustomNotification.lua
[8999.455] ImprovedEvents: 4 ms loading CustomNotification.lua
[8999.455] NotificationPanel: 100 ms loading NotificationPanel.lua
[9003.252] InfoCorner: This is InfoCorner from the 'UI - Map Pins' mod
[9007.919] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[9022.990] ChoosePantheonPopup: 5
[9022.990] ChoosePantheonPopup: 963
[9022.990] ChoosePantheonPopup: 968
[9026.769] IGE_Controller_All: ****************************************************************
[9026.769] IGE_Controller_All: Starting...
[9026.935] IGE_Overlay: loaded
[9026.996] IGE_CityBanner: loaded
[9027.111] IGE_MiniMap: loaded
[9027.181] IGE_TabsBar: IGE_TabsBar
[9027.213] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
[9027.429] IGE_RiversElement: IGE_RiversElement
[9027.465] IGE_TerrainPanel: IGE_TerrainPanel
[9027.518] IGE_CitiesPanel: IGE_CitiesPanel
[9027.630] IGE_UnitsPanel: IGE_UnitsPanel
[9027.684] IGE_PlayersPanel: IGE_PlayersPanel
[9027.770] IGE_TechsPanel: IGE_TechsPanel
[9027.838] IGE_PoliciesPanel: IGE_PoliciesPanel
[9027.881] IGE_ConfirmPopup: IGE_ConfirmPopup
[9028.010] IGE_Window: IGE_Window
[9028.011] IGE_Window: IGE_ShareGlobalAndOptions
[9028.011] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
[9028.011] IGE_Window: IGE loaded
[9028.251] MapPins: 128 ms loading MapPins.lua
[9028.432] OptionsScreen: 53 ms loading OptionsScreen.lua
[9028.714] YL_EventRegistration: 52 ms loading CustomNotification.lua
[9028.756] CiVUP_Events: 3 ms loading CustomNotification.lua
[9029.803] AT_Init: 1013 ms loading Game.Fields
[9031.272] OppPopup: 1428 ms loading Opp_Events.lua
[9031.272] OppPopup: 1467 ms loading OppPopup.lua
[9033.504] Demographics: Dequeuing demographics
[9033.504] Demographics: Dequeuing demographics
[9038.490] GEAI_Events: CheckPlayerStartBonuses
[9038.668] GEAI_Events: CheckPlayerStartBonuses Done
[9038.668] GET_Events: UpdatePlotYields Start
[9041.360] GET_Events: UpdatePlotYields Done
[9064.785] IGE_Window: IGE_PingAllVersions, data=...
[9064.785] IGE_Window: IGE_Initialize
[9064.785] IGE_Window: IGE:Gods and kings=true
[9064.785] IGE_Window: IGE_TabsBar.OnInitialize
[9064.806] IGE_Window: IGE_TabsBar.OnInitialize - Done
[9064.832] IGE_Window: IGE_TerrainPanel.OnInitialize
[9064.869] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_HORSE"'
[9064.886] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_IVORY"'
[9064.984] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_HORSE"'
[9065.003] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_IVORY"'
[9065.107] IGE_Window: IGE_RegisterTab, ID="TERRAIN_EDITION", name="Terrain (F1)", icon=0, group="edit"
[9065.107] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[9065.107] IGE_Window: IGE_RegisterTab, ID="TERRAIN_PAINTING", name="Terrain (F3)", icon=0, group="paint"
[9065.107] IGE_Window: IGE_TerrainPanel.OnInitialize - Done
[9065.138] IGE_Window: Failed to open IGE:
[9065.138] IGE_Window: [string "C:\users\crossover\My Documents\My Games\Si..."]:235: attempt to index local 'param' (a number value)
[9065.138] IGE_Window: IGE_Utils.lua: 134 (FormatError)
[9065.138] IGE_Window: IGE_Window.lua: 101
[9065.138] IGE_Window: InfoTooltipInclude.lua: 235 (GetHelpTextForBuilding)
[9065.138] IGE_Window: IGE_API_Data.lua: 1007 (SetBuildingsData)
[9065.138] IGE_Window: IGE_CitiesPanel.lua: 36
[9065.138] IGE_Window: C function
[9065.138] IGE_Window: C function
[9065.138] IGE_Window: IGE_Window.lua: 73
[9065.138] IGE_Window: C function
[9065.138] IGE_Window: IGE_Window.lua: 131 (Open)
[9065.138] IGE_Window: IGE_Window.lua: 614 (Toggle)
[9065.138] IGE_Window: IGE_Window.lua: 441
[9065.140] TextPopup: one
Hope this helps. If I did something wrong, please let me know.
Here's the lua.log:
[8545.057] Initializing Lua 5.1.4
[8886.109] InstalledPanel: Refreshing Mods
[8886.109] InstalledPanel: GetModBrowserListings()
[8886.423] InstalledPanel: Refreshing Mods
[8886.423] InstalledPanel: GetModBrowserListings()
[8886.590] InstalledPanel: Refreshing Mods
[8886.590] InstalledPanel: GetModBrowserListings()
[8977.069] Map Script: Generating Map
[8977.069] Map Script: Generating Plot Types (Lua Continents) ...
[8977.082] Map Script: Setting Plot Types (MapGenerator.Lua)
[8977.223] Map Script: Setting coasts and oceans (MapGenerator.Lua)
[8977.299] Map Script: Expanding coasts (MapGenerator.Lua)
[8977.326] Map Script: Generating Terrain (Lua Continents) ...
[8977.343] Map Script: Setting Terrain Types (MapGenerator.Lua)
[8977.383] Map Script: Map Generation - Adding Rivers
[8977.393] Map Script: Map Generation - Adding Lakes
[8977.395] Map Script: 3 lakes added
[8977.395] Map Script: Adding Features (Lua Continents) ...
[8977.584] Map Script: Creating start plot database.
[8977.875] Map Script: Dividing the map in to Regions.
[8977.875] Map Script: Map Generation - Dividing the map in to Regions
[8977.887] Map Script: Choosing start locations for civilizations.
[8977.887] Map Script: Map Generation - Choosing Start Locations for Civilizations
[8977.896] Map Script: Normalizing start locations and assigning them to Players.
[8977.899] Map Script: Placing Natural Wonders.
[8978.044] Map Script: -- Placed all Natural Wonders --
[8978.044] Map Script: -
[8978.044] Map Script: -
[8978.044] Map Script: Placing Resources and City States.
[8978.044] Map Script: Map Generation - Assigning Luxury Resource Distribution
[8978.044] Map Script: Map Generation - Placing City States
[8978.044] Map Script: Map Generation - Choosing sites for City States
[8978.070] Map Script: Failed to place 2 units of Marble.
[8980.054] Map Script: Map Generation - Placing Bonuses
[8980.072] Map Script: -
[8980.072] Map Script: - STRATEGIC Resources -
[8980.072] Map Script: - Iron....: 20
[8980.072] Map Script: - Horse...: 26
[8980.072] Map Script: - Coal....: 19
[8980.072] Map Script: - Oil.....: 19
[8980.072] Map Script: - Aluminum: 24
[8980.072] Map Script: - Uranium.: 12
[8980.072] Map Script: -
[8980.074] Map Script: Land: 716
[8980.074] Map Script: River: 114
[8980.074] Map Script: -------------------------------
[8980.074] Map Script: Map Generation - Adding Goodies
[8980.084] Map Script: -------------------------------
[8980.084] Map Script: Determining continents for art purposes (MapGenerator.Lua)
[8999.429] GEA_Events: 3 ms loading CustomNotification.lua
[8999.455] ImprovedEvents: 4 ms loading CustomNotification.lua
[8999.455] NotificationPanel: 100 ms loading NotificationPanel.lua
[9003.252] InfoCorner: This is InfoCorner from the 'UI - Map Pins' mod
[9007.919] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[9022.990] ChoosePantheonPopup: 5
[9022.990] ChoosePantheonPopup: 963
[9022.990] ChoosePantheonPopup: 968
[9026.769] IGE_Controller_All: ****************************************************************
[9026.769] IGE_Controller_All: Starting...
[9026.935] IGE_Overlay: loaded
[9026.996] IGE_CityBanner: loaded
[9027.111] IGE_MiniMap: loaded
[9027.181] IGE_TabsBar: IGE_TabsBar
[9027.213] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
[9027.429] IGE_RiversElement: IGE_RiversElement
[9027.465] IGE_TerrainPanel: IGE_TerrainPanel
[9027.518] IGE_CitiesPanel: IGE_CitiesPanel
[9027.630] IGE_UnitsPanel: IGE_UnitsPanel
[9027.684] IGE_PlayersPanel: IGE_PlayersPanel
[9027.770] IGE_TechsPanel: IGE_TechsPanel
[9027.838] IGE_PoliciesPanel: IGE_PoliciesPanel
[9027.881] IGE_ConfirmPopup: IGE_ConfirmPopup
[9028.010] IGE_Window: IGE_Window
[9028.011] IGE_Window: IGE_ShareGlobalAndOptions
[9028.011] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
[9028.011] IGE_Window: IGE loaded
[9028.251] MapPins: 128 ms loading MapPins.lua
[9028.432] OptionsScreen: 53 ms loading OptionsScreen.lua
[9028.714] YL_EventRegistration: 52 ms loading CustomNotification.lua
[9028.756] CiVUP_Events: 3 ms loading CustomNotification.lua
[9029.803] AT_Init: 1013 ms loading Game.Fields
[9031.272] OppPopup: 1428 ms loading Opp_Events.lua
[9031.272] OppPopup: 1467 ms loading OppPopup.lua
[9033.504] Demographics: Dequeuing demographics
[9033.504] Demographics: Dequeuing demographics
[9038.490] GEAI_Events: CheckPlayerStartBonuses
[9038.668] GEAI_Events: CheckPlayerStartBonuses Done
[9038.668] GET_Events: UpdatePlotYields Start
[9041.360] GET_Events: UpdatePlotYields Done
[9064.785] IGE_Window: IGE_PingAllVersions, data=...
[9064.785] IGE_Window: IGE_Initialize
[9064.785] IGE_Window: IGE:Gods and kings=true
[9064.785] IGE_Window: IGE_TabsBar.OnInitialize
[9064.806] IGE_Window: IGE_TabsBar.OnInitialize - Done
[9064.832] IGE_Window: IGE_TerrainPanel.OnInitialize
[9064.869] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_HORSE"'
[9064.886] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_IVORY"'
[9064.984] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_HORSE"'
[9065.003] IGE_Window: !!!!!!!!! WARNING! In table 'Building_ResourceYieldChanges', the token '"BUILDING_MAUSOLEUM_HALICARNASSUS"' does not exist for '"RESOURCE_IVORY"'
[9065.107] IGE_Window: IGE_RegisterTab, ID="TERRAIN_EDITION", name="Terrain (F1)", icon=0, group="edit"
[9065.107] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[9065.107] IGE_Window: IGE_RegisterTab, ID="TERRAIN_PAINTING", name="Terrain (F3)", icon=0, group="paint"
[9065.107] IGE_Window: IGE_TerrainPanel.OnInitialize - Done
[9065.138] IGE_Window: Failed to open IGE:
[9065.138] IGE_Window: [string "C:\users\crossover\My Documents\My Games\Si..."]:235: attempt to index local 'param' (a number value)
[9065.138] IGE_Window: IGE_Utils.lua: 134 (FormatError)
[9065.138] IGE_Window: IGE_Window.lua: 101
[9065.138] IGE_Window: InfoTooltipInclude.lua: 235 (GetHelpTextForBuilding)
[9065.138] IGE_Window: IGE_API_Data.lua: 1007 (SetBuildingsData)
[9065.138] IGE_Window: IGE_CitiesPanel.lua: 36
[9065.138] IGE_Window: C function
[9065.138] IGE_Window: C function
[9065.138] IGE_Window: IGE_Window.lua: 73
[9065.138] IGE_Window: C function
[9065.138] IGE_Window: IGE_Window.lua: 131 (Open)
[9065.138] IGE_Window: IGE_Window.lua: 614 (Toggle)
[9065.138] IGE_Window: IGE_Window.lua: 441
[9065.140] TextPopup: one
Hope this helps. If I did something wrong, please let me know.