[1072.272] Initializing Lua 5.1.4
[1149.462] InstalledPanel: Refreshing Mods
[1149.462] InstalledPanel: GetModBrowserListings()
[1149.493] InstalledPanel: Refreshing Mods
[1149.493] InstalledPanel: GetModBrowserListings()
[1149.508] InstalledPanel: Refreshing Mods
[1149.508] InstalledPanel: GetModBrowserListings()
[1153.112] InstalledPanel: Refreshing Mods
[1153.112] InstalledPanel: GetModBrowserListings()
[1156.357] InstalledPanel: Refreshing Mods
[1156.357] InstalledPanel: GetModBrowserListings()
[1196.402] InstalledPanel: Refreshing Mods
[1196.402] InstalledPanel: GetModBrowserListings()
[1196.418] InstalledPanel: Refreshing Mods
[1196.418] InstalledPanel: GetModBrowserListings()
[1202.970] SelectMapType: Americas
[1202.970] SelectMapType: Asia
[1202.970] SelectMapType: Mediterranean
[1202.970] SelectMapType: Mesopotamia
[1202.986] SelectMapType: Ancient Lakes
[1202.986] SelectMapType: The Viking Age Huge Map
[1202.986] SelectMapType: Bering Strait
[1202.986] SelectMapType: British Isles
[1202.986] SelectMapType: Caribbean
[1202.986] SelectMapType: Eastern United States
[1202.986] SelectMapType: Japanese Mainland
[1207.385] SelectCivilization: table: 14608D68
[1209.990] SelectCivilization: select civ
[1214.030] WorldBuilderMapLoader: Map Generation - Adding Resources
[1231.799] CivilopediaScreen: SetSelectedCategory(12)
[1231.799] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[1231.908] CivilopediaScreen: SetSelectedCategory(1)
[1231.908] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[1233.016] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[1234.389] GenericPopup: Loaded Popup - Assets\DLC\Expansion\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\DLC\Expansion\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
[1234.389] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
[1235.262] ChoosePantheonPopup: -252
[1235.262] ChoosePantheonPopup: 963
[1235.262] ChoosePantheonPopup: 711
[1235.746] IGE_Controller_All: ****************************************************************
[1235.746] IGE_Controller_All: Starting...
[1236.276] IGE_Overlay: loaded
[1236.323] IGE_CityBanner: loaded
[1236.370] IGE_MiniMap: loaded
[1236.432] IGE_TabsBar: IGE_TabsBar
[1236.448] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
[1236.619] IGE_RiversElement: IGE_RiversElement
[1236.651] IGE_TerrainPanel: IGE_TerrainPanel
[1236.682] IGE_CitiesPanel: IGE_CitiesPanel
[1236.729] IGE_UnitsPanel: IGE_UnitsPanel
[1236.760] IGE_PlayersPanel: IGE_PlayersPanel
[1236.807] IGE_TechsPanel: IGE_TechsPanel
[1236.853] IGE_PoliciesPanel: IGE_PoliciesPanel
[1236.916] IGE_ConfirmPopup: IGE_ConfirmPopup
[1237.056] IGE_Window: IGE_Window
[1237.056] IGE_Window: IGE_ShareGlobalAndOptions
[1237.056] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
[1237.056] IGE_Window: IGE loaded
[1237.524] Demographics: Dequeuing demographics
[1237.524] Demographics: Dequeuing demographics
[1237.633] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1237.649] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1237.711] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1237.727] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1237.836] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1237.899] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.039] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.039] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.055] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.055] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.055] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.070] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.070] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.070] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.070] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.070] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1238.148] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1251.159] TechTree: REFRESHING TECH DISPLAY
[1257.898] TechTree: REFRESHING TECH DISPLAY
[1258.007] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1262.172] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1295.681] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1295.697] TechTree: REFRESHING TECH DISPLAY
[1357.458] CivilopediaScreen: SetSelectedCategory(2)
[1357.458] CivilopediaScreen: CivilopediaCategory[CategoryGameConcepts].DisplayList
[1357.536] CivilopediaScreen: SetSelectedCategory(12)
[1357.536] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[1357.551] CivilopediaScreen: SetSelectedCategory(1)
[1357.551] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[1362.075] CivilopediaScreen: SetSelectedCategory(4)
[1362.075] CivilopediaScreen: CivilopediaCategory[CategoryUnits].DisplayList
[1374.961] IGE_Window: IGE_PingAllVersions, data=...
[1374.961] IGE_Window: IGE_Initialize
[1374.961] IGE_Window: IGE:Gods and kings=true
[1374.961] IGE_Window: IGE_TabsBar.OnInitialize
[1374.961] IGE_Window: IGE_TabsBar.OnInitialize - Done
[1374.977] IGE_Window: IGE_TerrainPanel.OnInitialize
[1375.024] IGE_Window: IGE_RegisterTab, ID="TERRAIN_EDITION", name="Terrain (F1)", icon=0, group="edit"
[1375.024] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[1375.024] IGE_Window: IGE_RegisterTab, ID="TERRAIN_PAINTING", name="Terrain (F3)", icon=0, group="paint"
[1375.024] IGE_Window: IGE_TerrainPanel.OnInitialize - Done
[1375.070] IGE_Window: IGE_RegisterTab, ID="CITIES_AND_UNITS", name="Cities And units (F2)", icon=1, group="edit"
[1375.070] IGE_Window: IGE_UnitsPanel.OnInitialize
[1375.086] IGE_Window: IGE_RegisterTab, ID="UNITS", name="Units (F4)", icon=2, group="paint"
[1375.086] IGE_Window: IGE_UnitsPanel.OnInitialize - Done
[1375.086] IGE_Window: IGE_RegisterTab, ID="PLAYERS", name="Players (F6)", icon=3, group="change"
[1375.102] IGE_Window: !!!!!!!!! Cannot use vanilla layout for techs. Causes:
[1375.102] IGE_Window: * gridY = -10 for Acoustics
[1375.102] IGE_Window: * gridY = -10 for Printing Press
[1375.102] IGE_Window: * gridY = -10 for Gunpowder
[1375.102] IGE_Window: * gridY = -10 for Navigation
[1375.102] IGE_Window: * gridY = -10 for Architecture
[1375.102] IGE_Window: * gridY = -10 for Economics
[1375.102] IGE_Window: * gridY = -10 for Metallurgy
[1375.102] IGE_Window: * gridY = -10 for Chemistry
[1375.102] IGE_Window: * gridY = -10 for Archaeology
[1375.102] IGE_Window: * gridY = -10 for Scientific Theory
[1375.102] IGE_Window: * gridY = -10 for Industrialization
[1375.102] IGE_Window: * gridY = -10 for Rifling
[1375.102] IGE_Window: * gridY = -10 for Military Science
[1375.102] IGE_Window: * gridY = -10 for Fertilizer
[1375.102] IGE_Window: * gridY = -10 for Biology
[1375.102] IGE_Window: * gridY = -10 for Electricity
[1375.102] IGE_Window: * gridY = -10 for Steam Power
[1375.102] IGE_Window: * gridY = -10 for Dynamite
[1375.102] IGE_Window: * gridY = -10 for Refrigeration
[1375.102] IGE_Window: * gridY = -10 for Radio
[1375.102] IGE_Window: * gridY = -10 for Replaceable Parts
[1375.102] IGE_Window: * gridY = -10 for Flight
[1375.102] IGE_Window: * gridY = -10 for Railroad
[1375.102] IGE_Window: * gridY = -10 for Plastics
[1375.102] IGE_Window: * gridY = -10 for Electronics
[1375.102] IGE_Window: * gridY = -10 for Ballistics
[1375.102] IGE_Window: * gridY = -10 for Combustion
[1375.102] IGE_Window: * gridY = -10 for Penicillin
[1375.102] IGE_Window: * gridY = -10 for Atomic Theory
[1375.102] IGE_Window: * gridY = -10 for Radar
[1375.102] IGE_Window: * gridY = -10 for Combined Arms
[1375.102] IGE_Window: * gridY = -10 for Ecology
[1375.102] IGE_Window: * gridY = -10 for Nuclear Fission
[1375.102] IGE_Window: * gridY = -10 for Rocketry
[1375.102] IGE_Window: * gridY = -10 for Computers
[1375.102] IGE_Window: * gridY = -10 for Telecommunications
[1375.102] IGE_Window: * gridY = -10 for Mobile Tactics
[1375.102] IGE_Window: * gridY = -10 for Advanced Ballistics
[1375.102] IGE_Window: * gridY = -10 for Satellites
[1375.102] IGE_Window: * gridY = -10 for Robotics
[1375.102] IGE_Window: * gridY = -10 for Lasers
[1375.102] IGE_Window: * gridY = -10 for Globalization
[1375.102] IGE_Window: * gridY = -10 for Particle Physics
[1375.102] IGE_Window: * gridY = -10 for Nuclear Fusion
[1375.102] IGE_Window: * gridY = -10 for Nanotechnology
[1375.102] IGE_Window: * gridY = -10 for Stealth
[1375.133] IGE_Window: IGE_TechsPanel.InitializeHelp
[1375.133] IGE_Window: IGE_RegisterTab, ID="TECHS", name="Technologies (F7)", icon=4, group="change"
[1375.133] IGE_Window: IGE_PoliciesPanel.OnInitialize
[1375.148] IGE_Window: IGE_RegisterTab, ID="POLICIES", name="Social Policies (F8)", icon=5, group="change"
[1375.148] IGE_Window: IGE_PoliciesPanel.OnInitialize - Done
[1375.148] IGE_Window: Initialization completed
[1375.148] IGE_Window: IGE_Showing
[1375.148] IGE_Window: Failed to open IGE:
[1375.148] IGE_Window: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)
[1375.148] IGE_Window: IGE_Utils.lua: 134 (FormatError)
[1375.148] IGE_Window: IGE_Window.lua: 101
[1375.148] IGE_Window: IGE_CityBanner.lua: 249 (UpdateCityBanner)
[1375.148] IGE_Window: IGE_CityBanner.lua: 481 (OnCityCreated)
[1375.148] IGE_Window: IGE_CityBanner.lua: 516 (OnAllCityDirty)
[1375.148] IGE_Window: IGE_CityBanner.lua: 563
[1375.148] IGE_Window: C function
[1375.148] IGE_Window: C function
[1375.148] IGE_Window: IGE_Window.lua: 80
[1375.148] IGE_Window: C function
[1375.148] IGE_Window: IGE_Window.lua: 131 (Open)
[1375.148] IGE_Window: IGE_Window.lua: 611
[1375.148] TextPopup: one
[1378.315] IGE_Window: IGE_PingAllVersions, data=...
[1378.315] IGE_Window: IGE_Showing
[1378.315] IGE_Window: Failed to open IGE:
[1378.315] IGE_Window: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)
[1378.315] IGE_Window: IGE_Utils.lua: 134 (FormatError)
[1378.315] IGE_Window: IGE_Window.lua: 101
[1378.315] IGE_Window: IGE_CityBanner.lua: 249 (UpdateCityBanner)
[1378.315] IGE_Window: IGE_CityBanner.lua: 481 (OnCityCreated)
[1378.315] IGE_Window: IGE_CityBanner.lua: 516 (OnAllCityDirty)
[1378.315] IGE_Window: IGE_CityBanner.lua: 563
[1378.315] IGE_Window: C function
[1378.315] IGE_Window: C function
[1378.315] IGE_Window: IGE_Window.lua: 80
[1378.315] IGE_Window: C function
[1378.315] IGE_Window: IGE_Window.lua: 131 (Open)
[1378.315] IGE_Window: IGE_Window.lua: 611
[1378.331] TextPopup: one
[1407.784] TechTree: REFRESHING TECH DISPLAY
[1415.475] IGE_Window: IGE_PingAllVersions, data=...
[1415.475] IGE_Window: IGE_Showing
[1415.475] IGE_Window: Failed to open IGE:
[1415.475] IGE_Window: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)
[1415.475] IGE_Window: IGE_Utils.lua: 134 (FormatError)
[1415.475] IGE_Window: IGE_Window.lua: 101
[1415.475] IGE_Window: IGE_CityBanner.lua: 249 (UpdateCityBanner)
[1415.475] IGE_Window: IGE_CityBanner.lua: 481 (OnCityCreated)
[1415.475] IGE_Window: IGE_CityBanner.lua: 516 (OnAllCityDirty)
[1415.475] IGE_Window: IGE_CityBanner.lua: 563
[1415.475] IGE_Window: C function
[1415.475] IGE_Window: C function
[1415.475] IGE_Window: IGE_Window.lua: 80
[1415.475] IGE_Window: C function
[1415.475] IGE_Window: IGE_Window.lua: 131 (Open)
[1415.475] IGE_Window: IGE_Window.lua: 611
[1415.475] TextPopup: one
[1527.296] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1527.296] Runtime Error: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)
[1527.296] TechTree: REFRESHING TECH DISPLAY
[1608.292] TechTree: REFRESHING TECH DISPLAY
[1800.360] InstalledPanel: Refreshing Mods
[1800.360] InstalledPanel: GetModBrowserListings()
[1800.391] InstalledPanel: Refreshing Mods
[1800.391] InstalledPanel: GetModBrowserListings()
[1800.423] InstalledPanel: Refreshing Mods
[1800.423] InstalledPanel: GetModBrowserListings()
[1804.494] InstalledPanel: Refreshing Mods
[1804.494] InstalledPanel: GetModBrowserListings()
[1810.422] InstalledPanel: Refreshing Mods
[1810.422] InstalledPanel: GetModBrowserListings()
[1912.650] InstalledPanel: Refreshing Mods
[1912.650] InstalledPanel: GetModBrowserListings()
[1912.681] InstalledPanel: Refreshing Mods
[1912.681] InstalledPanel: GetModBrowserListings()
[1917.361] SelectMapType: Americas
[1917.361] SelectMapType: Asia
[1917.361] SelectMapType: Mediterranean
[1917.361] SelectMapType: Mesopotamia
[1917.361] SelectMapType: Ancient Lakes
[1917.377] SelectMapType: The Viking Age Huge Map
[1917.377] SelectMapType: Bering Strait
[1917.377] SelectMapType: British Isles
[1917.377] SelectMapType: Caribbean
[1917.377] SelectMapType: Eastern United States
[1917.377] SelectMapType: Japanese Mainland
[1924.646] WorldBuilderMapLoader: Map Generation - Adding Resources
[1940.184] CivilopediaScreen: SetSelectedCategory(12)
[1940.184] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[1940.184] CivilopediaScreen: SetSelectedCategory(1)
[1940.184] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[1940.371] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[1940.621] GenericPopup: Loaded Popup - Assets\DLC\Expansion\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\DLC\Expansion\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
[1940.621] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
[1940.870] ChoosePantheonPopup: -252
[1940.870] ChoosePantheonPopup: 963
[1940.870] ChoosePantheonPopup: 711
[1940.995] IGE_Controller_All: ****************************************************************
[1940.995] IGE_Controller_All: Starting...
[1941.026] IGE_Overlay: loaded
[1941.026] IGE_CityBanner: loaded
[1941.026] IGE_MiniMap: loaded
[1941.042] IGE_TabsBar: IGE_TabsBar
[1941.058] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
[1941.058] IGE_RiversElement: IGE_RiversElement
[1941.073] IGE_TerrainPanel: IGE_TerrainPanel
[1941.089] IGE_CitiesPanel: IGE_CitiesPanel
[1941.089] IGE_UnitsPanel: IGE_UnitsPanel
[1941.104] IGE_PlayersPanel: IGE_PlayersPanel
[1941.120] IGE_TechsPanel: IGE_TechsPanel
[1941.120] IGE_PoliciesPanel: IGE_PoliciesPanel
[1941.136] IGE_ConfirmPopup: IGE_ConfirmPopup
[1941.167] IGE_Window: IGE_Window
[1941.167] IGE_Window: IGE_ShareGlobalAndOptions
[1941.167] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
[1941.167] IGE_Window: IGE loaded
[1941.494] Demographics: Dequeuing demographics
[1941.494] Demographics: Dequeuing demographics
[1941.588] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.588] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.666] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.666] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.697] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.697] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.728] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.728] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.728] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.728] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.728] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.744] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.744] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.744] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.744] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.744] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1941.791] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1950.527] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[1950.527] TechTree: REFRESHING TECH DISPLAY
[1969.325] IGE_Window: IGE_PingAllVersions, data=...
[1969.325] IGE_Window: IGE_Initialize
[1969.325] IGE_Window: IGE:Gods and kings=true
[1969.325] IGE_Window: IGE_TabsBar.OnInitialize
[1969.325] IGE_Window: IGE_TabsBar.OnInitialize - Done
[1969.325] IGE_Window: IGE_TerrainPanel.OnInitialize
[1969.372] IGE_Window: IGE_RegisterTab, ID="TERRAIN_EDITION", name="Terrain (F1)", icon=0, group="edit"
[1969.372] IGE_Window: IGE_SelectedPanel, ID="TERRAIN_EDITION"
[1969.372] IGE_Window: IGE_RegisterTab, ID="TERRAIN_PAINTING", name="Terrain (F3)", icon=0, group="paint"
[1969.372] IGE_Window: IGE_TerrainPanel.OnInitialize - Done
[1969.419] IGE_Window: IGE_RegisterTab, ID="CITIES_AND_UNITS", name="Cities And units (F2)", icon=1, group="edit"
[1969.419] IGE_Window: IGE_UnitsPanel.OnInitialize
[1969.450] IGE_Window: IGE_RegisterTab, ID="UNITS", name="Units (F4)", icon=2, group="paint"
[1969.450] IGE_Window: IGE_UnitsPanel.OnInitialize - Done
[1969.450] IGE_Window: IGE_RegisterTab, ID="PLAYERS", name="Players (F6)", icon=3, group="change"
[1969.450] IGE_Window: !!!!!!!!! Cannot use vanilla layout for techs. Causes:
[1969.450] IGE_Window: * gridY = -10 for Acoustics
[1969.450] IGE_Window: * gridY = -10 for Printing Press
[1969.450] IGE_Window: * gridY = -10 for Gunpowder
[1969.450] IGE_Window: * gridY = -10 for Navigation
[1969.450] IGE_Window: * gridY = -10 for Architecture
[1969.450] IGE_Window: * gridY = -10 for Economics
[1969.450] IGE_Window: * gridY = -10 for Metallurgy
[1969.450] IGE_Window: * gridY = -10 for Chemistry
[1969.450] IGE_Window: * gridY = -10 for Archaeology
[1969.450] IGE_Window: * gridY = -10 for Scientific Theory
[1969.450] IGE_Window: * gridY = -10 for Industrialization
[1969.450] IGE_Window: * gridY = -10 for Rifling
[1969.450] IGE_Window: * gridY = -10 for Military Science
[1969.450] IGE_Window: * gridY = -10 for Fertilizer
[1969.450] IGE_Window: * gridY = -10 for Biology
[1969.450] IGE_Window: * gridY = -10 for Electricity
[1969.450] IGE_Window: * gridY = -10 for Steam Power
[1969.450] IGE_Window: * gridY = -10 for Dynamite
[1969.450] IGE_Window: * gridY = -10 for Refrigeration
[1969.450] IGE_Window: * gridY = -10 for Radio
[1969.450] IGE_Window: * gridY = -10 for Replaceable Parts
[1969.450] IGE_Window: * gridY = -10 for Flight
[1969.450] IGE_Window: * gridY = -10 for Railroad
[1969.450] IGE_Window: * gridY = -10 for Plastics
[1969.450] IGE_Window: * gridY = -10 for Electronics
[1969.450] IGE_Window: * gridY = -10 for Ballistics
[1969.450] IGE_Window: * gridY = -10 for Combustion
[1969.450] IGE_Window: * gridY = -10 for Penicillin
[1969.450] IGE_Window: * gridY = -10 for Atomic Theory
[1969.450] IGE_Window: * gridY = -10 for Radar
[1969.450] IGE_Window: * gridY = -10 for Combined Arms
[1969.450] IGE_Window: * gridY = -10 for Ecology
[1969.450] IGE_Window: * gridY = -10 for Nuclear Fission
[1969.450] IGE_Window: * gridY = -10 for Rocketry
[1969.450] IGE_Window: * gridY = -10 for Computers
[1969.450] IGE_Window: * gridY = -10 for Telecommunications
[1969.450] IGE_Window: * gridY = -10 for Mobile Tactics
[1969.450] IGE_Window: * gridY = -10 for Advanced Ballistics
[1969.450] IGE_Window: * gridY = -10 for Satellites
[1969.450] IGE_Window: * gridY = -10 for Robotics
[1969.450] IGE_Window: * gridY = -10 for Lasers
[1969.450] IGE_Window: * gridY = -10 for Globalization
[1969.450] IGE_Window: * gridY = -10 for Particle Physics
[1969.450] IGE_Window: * gridY = -10 for Nuclear Fusion
[1969.450] IGE_Window: * gridY = -10 for Nanotechnology
[1969.450] IGE_Window: * gridY = -10 for Stealth
[1969.497] IGE_Window: IGE_TechsPanel.InitializeHelp
[1969.497] IGE_Window: IGE_RegisterTab, ID="TECHS", name="Technologies (F7)", icon=4, group="change"
[1969.497] IGE_Window: IGE_PoliciesPanel.OnInitialize
[1969.497] IGE_Window: IGE_RegisterTab, ID="POLICIES", name="Social Policies (F8)", icon=5, group="change"
[1969.497] IGE_Window: IGE_PoliciesPanel.OnInitialize - Done
[1969.497] IGE_Window: Initialization completed
[1969.512] IGE_Window: IGE_Showing
[1969.512] IGE_Window: Failed to open IGE:
[1969.512] IGE_Window: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)
[1969.512] IGE_Window: IGE_Utils.lua: 134 (FormatError)
[1969.512] IGE_Window: IGE_Window.lua: 101
[1969.512] IGE_Window: IGE_CityBanner.lua: 249 (UpdateCityBanner)
[1969.512] IGE_Window: IGE_CityBanner.lua: 481 (OnCityCreated)
[1969.512] IGE_Window: IGE_CityBanner.lua: 516 (OnAllCityDirty)
[1969.512] IGE_Window: IGE_CityBanner.lua: 563
[1969.512] IGE_Window: C function
[1969.512] IGE_Window: C function
[1969.512] IGE_Window: IGE_Window.lua: 80
[1969.512] IGE_Window: C function
[1969.512] IGE_Window: IGE_Window.lua: 131 (Open)
[1969.512] IGE_Window: IGE_Window.lua: 611
[1969.512] TextPopup: one
[1990.666] IGE_Window: IGE_PingAllVersions, data=...
[1990.666] IGE_Window: IGE_Showing
[1990.666] IGE_Window: Failed to open IGE:
[1990.666] IGE_Window: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)
[1990.666] IGE_Window: IGE_Utils.lua: 134 (FormatError)
[1990.666] IGE_Window: IGE_Window.lua: 101
[1990.666] IGE_Window: IGE_CityBanner.lua: 249 (UpdateCityBanner)
[1990.666] IGE_Window: IGE_CityBanner.lua: 481 (OnCityCreated)
[1990.666] IGE_Window: IGE_CityBanner.lua: 516 (OnAllCityDirty)
[1990.666] IGE_Window: IGE_CityBanner.lua: 563
[1990.666] IGE_Window: C function
[1990.666] IGE_Window: C function
[1990.666] IGE_Window: IGE_Window.lua: 80
[1990.666] IGE_Window: C function
[1990.666] IGE_Window: IGE_Window.lua: 131 (Open)
[1990.666] IGE_Window: IGE_Window.lua: 611
[1990.666] TextPopup: one
[2011.851] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[2011.851] Runtime Error: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)
[2011.851] TechTree: REFRESHING TECH DISPLAY
[2267.942] TechTree: REFRESHING TECH DISPLAY
[2268.067] Runtime Error: [string "Assets\DLC\Expansion\UI\InGame\CityBannerMa..."]:204: attempt to index local 'religion' (a nil value)
[2268.098] Runtime Error: [string "C:\Users\Craig and Nancy\Documents\My Games..."]:249: attempt to index local 'religion' (a nil value)