Hi, I wanted to know if it was possible to insert a line defined in Lua into a line defined in the DLL. This question specifically pertains to Dialogue.
So for example, when you come to talk to a Leader, normally they'd say something like:
"Ah, it is you. Welcome."
Instead what I want is to be able to insert the name of the Leader that the Player has chosen into the line so that the leader will accurately address the Player like so:
"Ah Washington, it is you. Welcome."
Is this possible to achieve without using the Unique Diplomacy Utilities to brute-force it, or is this merely a pipe dream? (writing 40+ of the same line just with the name changed is what I mean by "brute-forcing" it).
So for example, when you come to talk to a Leader, normally they'd say something like:
"Ah, it is you. Welcome."
Instead what I want is to be able to insert the name of the Leader that the Player has chosen into the line so that the leader will accurately address the Player like so:
"Ah Washington, it is you. Welcome."
Is this possible to achieve without using the Unique Diplomacy Utilities to brute-force it, or is this merely a pipe dream? (writing 40+ of the same line just with the name changed is what I mean by "brute-forcing" it).