Balanced ensures that each civ gets all the strategical resources it needs right? Im just looking for a resource generator that isnt so blatantly broken.
For the past five games, ive had resources placed all in one clump. Same resources to boot. Meanwhile last game i expanded to six cities and the only iron resources i could find on my side of the continent was firmly in the carthage starting point(who had war elephants...). Meanwhile i had SIX clams and FOUR dyes....and of course the AI is a . .. .. .. .. . and is apparently hardcoded to not trade you iron even when their status with you is "pleased" and they are on the other side of the continent and any units you make will be attacking their rivals...
Oh and you gotta love this pic. Look at all the furs.
For the past five games, ive had resources placed all in one clump. Same resources to boot. Meanwhile last game i expanded to six cities and the only iron resources i could find on my side of the continent was firmly in the carthage starting point(who had war elephants...). Meanwhile i had SIX clams and FOUR dyes....and of course the AI is a . .. .. .. .. . and is apparently hardcoded to not trade you iron even when their status with you is "pleased" and they are on the other side of the continent and any units you make will be attacking their rivals...
Oh and you gotta love this pic. Look at all the furs.