Patine
Deity
- Joined
- Feb 14, 2011
- Messages
- 11,082
I have been thinking about my next project, and, though the idea has NOT been abandoned by any sense of the word, my Clash of Faiths scenario would be well-served by a lot of thought and consideration ahead of time on how to approach it - it's not a standard historical scenario; it would need about as different an approach in terms of design as a fantasy or scifi scenario, realistically speaking. So, I think it will stew for a while and may be my next (or a near next) scenario, but fear not, it is being thought about seriously.
For my next one, I want one that conveys the struggle against all odds portrayed in Red Front, Spanish Civil War, and others, but, more akin to SCW, I'm thinking one where the protagonist player historically LOST, to add an element of triumph when (and if) you actually win. I have three main ideas in mind, here.
-My Fall Gelb idea, playing as France, of previously, if the AI can be ramped up in aggression level. It's biggest flaw is, as Curt pointed out for another recently considered scenario, it's yet ANOTHER scenario where the Nazis are the antagonists! Other than that, it might be kind of neat.
-Another previous idea, my Fall of Rome scenario (so far, only McMonkey's potential redoing of AE is slated to take any advantage of that big pile of Roman-era units Fairline made a while ago, though, given the difference in time period between the two scenarios, they would likely use almost entirely different units from those sets). The scenario would be meant to be played as the West Romans and preserve as much of your empire (and perhaps even reclaiming areas lost or conquer frontiers that never were the Roman banner). A lot of innovations in ToTPP since I was last working on it could make it a LOT more workable.
-And, third, a scenario about playing Antonio Maria Lopez de Santa Ana, the self-proclaimed "Napoleon of the West" holding together the country's borders he STARTS his first presidency with, facing four declarations of Independent Republics (Texas, Rio Grande, Yucatan, and California), two other big rebellions that didn't formally declare full republics, in the States of Zacatecas and Tabasco, numerous de facto independent (in their immediate lands) Native American of the Mesoamerican, Aridoamerican, Oasisamerican, Californian, and Great Plains nations raiding both the Mexican and the Rebel/Revolutionary settlements, aggressive Mormon settlers, fleeing the United States' religious persecution and hoping to forge a 'Republic of Desheret' in the turmoil before establishes firm order in the region, and, of course, most challenging of all, defending against the onslaught when Polk and the United State find a causus belli to declare war in hopes of mass annexation.
These currently stand as the three frontrunners at the moment. If anyone has any preferences, ideas, or comments, feel free to post.
For my next one, I want one that conveys the struggle against all odds portrayed in Red Front, Spanish Civil War, and others, but, more akin to SCW, I'm thinking one where the protagonist player historically LOST, to add an element of triumph when (and if) you actually win. I have three main ideas in mind, here.
-My Fall Gelb idea, playing as France, of previously, if the AI can be ramped up in aggression level. It's biggest flaw is, as Curt pointed out for another recently considered scenario, it's yet ANOTHER scenario where the Nazis are the antagonists! Other than that, it might be kind of neat.
-Another previous idea, my Fall of Rome scenario (so far, only McMonkey's potential redoing of AE is slated to take any advantage of that big pile of Roman-era units Fairline made a while ago, though, given the difference in time period between the two scenarios, they would likely use almost entirely different units from those sets). The scenario would be meant to be played as the West Romans and preserve as much of your empire (and perhaps even reclaiming areas lost or conquer frontiers that never were the Roman banner). A lot of innovations in ToTPP since I was last working on it could make it a LOT more workable.
-And, third, a scenario about playing Antonio Maria Lopez de Santa Ana, the self-proclaimed "Napoleon of the West" holding together the country's borders he STARTS his first presidency with, facing four declarations of Independent Republics (Texas, Rio Grande, Yucatan, and California), two other big rebellions that didn't formally declare full republics, in the States of Zacatecas and Tabasco, numerous de facto independent (in their immediate lands) Native American of the Mesoamerican, Aridoamerican, Oasisamerican, Californian, and Great Plains nations raiding both the Mexican and the Rebel/Revolutionary settlements, aggressive Mormon settlers, fleeing the United States' religious persecution and hoping to forge a 'Republic of Desheret' in the turmoil before establishes firm order in the region, and, of course, most challenging of all, defending against the onslaught when Polk and the United State find a causus belli to declare war in hopes of mass annexation.
These currently stand as the three frontrunners at the moment. If anyone has any preferences, ideas, or comments, feel free to post.