HorseSoldier
Retrofit this....
Just modded in a new building "City Jail" to dent corruption a little. Its stats are practically identical to the Courthouse (a little more expensive & courthouse as a prereq.). So just for a little bit of flavor I made it produce a worker every 10 turns.
I do believe in rehabilitation
Anybody think this is unbalancing?
If anything, I think raise the # of turns between - maybe a lot?
BTW - the worker does NOT subtract from the city pop.
Thanx for the input
I do believe in rehabilitation
Anybody think this is unbalancing?
If anything, I think raise the # of turns between - maybe a lot?
BTW - the worker does NOT subtract from the city pop.
Thanx for the input