Turn 0, 1250AD:
Some MM, change some builds, move some troops
IBT:
Ica Island:
Byzzies land knight, crisader, musket between Arequipa and Itzap
Turn 1, 1255AD:
Ica Island:
Lose 2 knights attacking the byz stack.
There are enough defenders we can't lose a town.
IBT:
Ica Island:
Byz attack Itzap w/ knight and crusader. They both defeat knights.
Turn 2, 1260AD:
Ica Island:
Defeat all 3 byz units, earning a promotion to elite, and an elite victory, no leader.
IBT:
Byz Caravel movements in and out of the fog
Turn 3, 1265AD:
Not Much
IBT:
Ica Island:
13 unit Byz stack lands next to Chiauhtia
Turn 4, 1270AD:
Ica Island:
The ACs can attack Ica this IBT, and I can't possibly defend both (or either) town
Attack Byz stack with vMDI, lose to rMusket
Attack Byz musket again w/ eKnight and win
Attack eAC w/ eKnight and lose
IBT:
Ica Island:
vMDI defeats our defending eMDI at Chia, and we lose the city
vAC attacks eMDI defending Ica, and loses! MDI creates leader
eMDI loses to vAC, leader is lost, and so is Ica.
5 Byz units die, 4 attacking a fortified musket on a hill, and one attacking a knight
Turn 5, 1275AD:
Ica Island:
I land 5 knights near Ica, but Itza and Arequipa are still vulnerable
IBT:
Ica Island:
Byz take Arequipa, but don't mess with Itza
Turn 6, 1280AD:
We learn Magnetism, but only have 259g. Start research on Metallurgy, due in 5 at -5gpt
I upgrade one caravel to a galleon to move an army to Ica Island
Ica Island: (the counterattack)
Siege of Ica:
vKnight attacks vAC, and wins
vKnight attacks injured vAC and wins
We take the city!
Siege of Chiau:
vKnight attacks eMDI and loses, injuring the defender
second knight finishes off the MDI, we take the city!
Injured eKnight attacks 1/5 vAC, and wins, gaining us a leader!
I build another army, but there aren't any full health units on the island
Seige of Arequipa:
Our vKnight defeats their vKnight, and promotes to elite
Second vKnight loses to injured eAC
IBT:
Ica Island:
Byz land one Crusader next to Chia
Turn 7, 1285AD:
Ica Island:
vknight attacks landed crusader, and loses
eknight attacks crusader and defeats him, no leader
Siege of Arequipa:
eKnight attacks 2/5 AC, and loses
IBT:
Ica Island:
Byz land 2 more units (AC+crusader) between Chia and Ica
Turn 8, 1290AD:
Ica Island:
vknight takes out newly landed crusader
IBT:
Ica Island:
Byz landed AC attacks knight at Chia and dies
Turn 9, 1295AD:
Ica Island:
Siege of Arequipa:
New Knight Army at Ica scores 2 victories
vknight defeats an rspear and captures the city!
We now control all 4 cities on Ica island
IBT:
Ica Island:
Byz land stack of 3 ACs a knight and a crisader at Ica
Turn 10, 1300AD:
Just some troop movements, there is some potential combat left for the next player to do.
Notes:
I got a leader, then left him as an empty army for a few turns because all of our units on Ica Island were injured and I didn't want to create a 5/13 health army for the Byz to target.
In Zitlaltepec, there are two caravels full of units for the cattletown island invasion, but they could be sent to Ica Island too.
There are troops to move on Ica Island, and maybe around the core.
Boats have been coming to Ica island from due west, but also recently from west of teno/teo, none have landed units in the core yet.