I think my start didn't go as well as Azzaman's.
Here;s the story:
Well, two levels up from my usual playing field, here's my try:
4000 BC Moved scout onto mountain to the NW. The settler moved the north to capture the three cows. The worker stays on the spot and starts irrigating the cow.
3950 BC Found Karakorum and start building a scout. I moved the research slider to 100% and went for the alphabet as that tech seems to be pretty popular in many games due its progress versus Republic. The scout moved further N and saw may nice city spots.
3900 BC Scout goes N
3850 BC Scout moves west and finds gems near the lake on whose shores Karakorum is located.
3800 BC The workers starts constructing a road on the cow. The scout moves onto a hill to the west and sees a goody hut.
3750 BC Cool!!! The goody hut contains a settler which goes ZW as I do not like the current location. (Of course I saved prior to moving for you guys).
3700 BC Scout finished in Karakorum, continues on warrior and the scout goes south. Settler moves into the direction of the lake.
3650 BC GRR Carthagians!! They do not want to trade on reasonable terms + I do not have any warrior and the settler is threathened. Settler heads NW. Another goodie hut near the Carthagian warrior.
A goodie hut to the S contains CB
3600 BC Karakorum grows and goes into disorder. What now? I decided to move up the luxury slider to 10%.
Carthage pops the goodie hut and spawns two warriors. My first scout is dead. GRR
3550 BC Ta-Tu is founded on the lake between the gems and the BG; it starts on a warrior. Order restored in Karakorum.
----- We're half way
3500 BC Warrior in Karakorum finished and I start a scout. My 2nd scout sees the Carthagian borders.
3450 BC Nothing much.
3400 BC Scout moves up and I reallocate production to a forest in Karakorum.
3350 BC Karakorum grows to 3. Scout moves back up.
3300 BC Civil disorder in Karakorum, I move the luxury slide to 20%. Perhaps I should go connect the gems near Ta-Tu. Ta-tu's warrior is finished and I go for a scout.
3250 BC Scout in Karakorum is finished and I go for a temple (order is restored.)
3200 BC Nothing, I move the scouts around to undiscovered places.
3150 BC Rien
3100 BC Scouts move around, one finds an oasis.
3050 BC Ta-tu produces a scout and I select a worker for construction. I also meet a German Spear. Hmmm, I just do not know how to start decently. Bismarck is annoyed and I trade CB for the Alphabet. The Germans also have the Wheel and Bronze Working, but are unwilling to trade.
Comments: I do not master the techniques of a proper start and feel like trailing the AI. I rank 1 in pop and production though, so maybe not all is lost. I do need to pay more attention to the well-being of my city populations, as I wasted two turns in disorder.