I see that your civs have themes, which I appreciate. The problem, though, is that some countries/civilizations of real life have several high points, Norway being one of them (at least in my opinion, for example during the middle ages with all the colonies, a concept I'm happy to say you represent very well in this mod, and after 1969, with the oil discovery and what not).
You do, however, solve this problem by simply making several civs for the same country, with leaders from different high points. But in this case I do not see anyone outside of Norway being interested in doing another civ just to do something unique about maritime oil resources. Norway may, in fact, never be associated with oil in civ 5, unless I learn modding somehow, which probably never will happen, and if it does, it will probably fall into my steadily growing pile of unfinished projects. Truly a shame.
On a side note, it strikes me as odd that Norway recieves double quantity of pearls. We have plenty of both crabs and whales, but not a lot of pearls (as far as I know, at least). I guess it's just you finishing off the collection of maritime luxuries.
And another shame is not including anything about fish. Ermagerd. Seriously though, before the oil, fishing was our biggest industry, and today it's still one of them, Norway being one of the greatest exporters of fish even today.
Sorry if you find me rude/picky/weird/annoying. It's the result of a nationlistic instinct that wants my home country to be well represented in an including and historically correct fashion, and of my brain wanting civ 5 to be more like real life, combined with my strange personality. I love your civs, and the Norway civ seems fantastic
. I look forward to trying it out after my holiday in the US (which I'm on right now).