List of needed programs to begin modding?

ruhrgebietheld

Warlord
Joined
Nov 30, 2014
Messages
164
Location
Utah
Okay, so I've been trying to get started on making my first civ for a few months now, and have pretty much gone nowhere. I tend to read a tutorial, get part of the picture, read more tutorials to get the whole picture, and then forget the first part I read. Where this is especially becoming a problem is trying to keep track of what programs, plug-ins, updates, etc. that I need to download to even get started on making a whole new civ. Could somebody possibly give me a list and/or links of everything I need to download in order to start modding? As far as all the artistic stuff is concerned, I don't have Photoshop, so I know I'll need gimp, but I keep seeing different tutorials mention different versions of it and different plug-ins, so I'd like to know what currently works best, and thus which ones I should download.
 
Depends on whether you want to mod art, or just code.

For coding, you'll need to install the Civ5 SDK (get it from steam), and I also find Notepad++ and Winmerge helpful at times.

For 2D art, you'll want GIMP/Photoshop, and the .dds plugin for GIMP/Photoshop.

For 3D art, you'll need the above plus Blender version 2.49b, NexusBuddy 2 by Deliverator, and Deliverator's python scripts. I think you may need to install python beforehand, in my case, I have python 2.6.6.

For sound, Audacity is my choice just because it's free.
 
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