MaxWar
King
In Civ V It seems that sea level might affect ressource density and I am looking for reliable information on the subject.
I am messing around with map generation settings. I am using only the map scripts included in the official game and expansions.
It seems that lowering sea level also lowers ressource density, specifically fish. Using world builder I made some test rounds using fish and hand counted the number of fish ressources on a map of a given size and type ( standard continent plus)
It seems there is always roughly the same number of fish ressources no matter what sea level setting is used. Low sea level results in the map having more ''coast'' tiles but with about the same amount of fish as a map with High sea level. The result is lower fish density on a low sea level map. I speculate the same applies to every ressource.
I cannot find any insights on the subject, is this a property of specific map scripts?
I am messing around with map generation settings. I am using only the map scripts included in the official game and expansions.
It seems that lowering sea level also lowers ressource density, specifically fish. Using world builder I made some test rounds using fish and hand counted the number of fish ressources on a map of a given size and type ( standard continent plus)
It seems there is always roughly the same number of fish ressources no matter what sea level setting is used. Low sea level results in the map having more ''coast'' tiles but with about the same amount of fish as a map with High sea level. The result is lower fish density on a low sea level map. I speculate the same applies to every ressource.
I cannot find any insights on the subject, is this a property of specific map scripts?