rightfuture
Emperor
- Joined
- Mar 11, 2008
- Messages
- 1,649
as you say, I'm all for helping get the prehistoric age/ Epic Nomadic Start moving as a mod-mod (to be eventually included) with Jonny Smith, as a side project, as a secondary major focus to the Multi-Maps/Galactic Era.
We could at least collect the ideas together, and work out the details.
This could give everyone something to alternate with when we need a break or can't help.
I propose the group priorities fall as:
1. Multi-Maps/Galactic Era - get the Cosmos in!
2. Epic Nomadic Start / Prehistoric rework (alternate team focus) - Start it EPIC!
- Including the FFH Ice Age receding glacier script,
- Stone Age events(my immediate focus, trying to get it convenient to work with.),
- An awesome beginning game introduction to new players, in the Last minor Ice Age maximum. Tutorial + highlighted epic and eventful start (you are forced to move your ancestral home since a Cave Bear or Saber Tooth tiger has threatened your tribe, etc.)
- breakdown of lithic eras- Neo, paleo, etc.
- introduction game scenario possibilities. prehistoric civilization starting locations based on recent and slight scientific evidence, Pre-flood Black Sea, Clovis Culture, DoggerLand, Lemuria & other land bridges / flooded cultures, new versions of ancient mankind - Homo floresiensis (hobbits), & Homo Denisovan.
3. Beyond that keep making progress on great things like traits/Combat mod, and GeoRealism Climate, as it makes sense, or breakthroughs happen.
We have to keep making progress together.
I don't want to see any of these major things forgotten or neglected.
And I don't want people to drift away get burnt out/fragmented away. GeoRealism is still a big deal to me.
4. C2C Next - As spare and down time allows, we could all help round out the ideas for the design for the next evolution of C2C.
This way we can start the long process of building the future, and keep the foundation of C2C, without throwing out the baby.
Room for where everyone wants to be.
What are your thoughts on this?
We could at least collect the ideas together, and work out the details.
This could give everyone something to alternate with when we need a break or can't help.
I propose the group priorities fall as:
1. Multi-Maps/Galactic Era - get the Cosmos in!
2. Epic Nomadic Start / Prehistoric rework (alternate team focus) - Start it EPIC!
- Including the FFH Ice Age receding glacier script,
- Stone Age events(my immediate focus, trying to get it convenient to work with.),
- An awesome beginning game introduction to new players, in the Last minor Ice Age maximum. Tutorial + highlighted epic and eventful start (you are forced to move your ancestral home since a Cave Bear or Saber Tooth tiger has threatened your tribe, etc.)
- breakdown of lithic eras- Neo, paleo, etc.
- introduction game scenario possibilities. prehistoric civilization starting locations based on recent and slight scientific evidence, Pre-flood Black Sea, Clovis Culture, DoggerLand, Lemuria & other land bridges / flooded cultures, new versions of ancient mankind - Homo floresiensis (hobbits), & Homo Denisovan.
3. Beyond that keep making progress on great things like traits/Combat mod, and GeoRealism Climate, as it makes sense, or breakthroughs happen.
We have to keep making progress together.
I don't want to see any of these major things forgotten or neglected.
And I don't want people to drift away get burnt out/fragmented away. GeoRealism is still a big deal to me.
4. C2C Next - As spare and down time allows, we could all help round out the ideas for the design for the next evolution of C2C.
This way we can start the long process of building the future, and keep the foundation of C2C, without throwing out the baby.
Room for where everyone wants to be.
What are your thoughts on this?