kiwimaster
Chieftain
- Joined
- Sep 24, 2010
- Messages
- 65
Does anybody else get a little annoyed that melee naval units can't move after attacking? It makes trying to do a naval-oriented war frustrating since you can't heal like melee land units can nor move away from enemy attacks like cavalry. And when doing coastal attacks, unless you have a fleet of ranged naval units to clear out all the enemy land units, the enemy units can recapture their city and instantly destroy the melee naval unit you had stationed inside as it spent all its movement points last turn on capturing the city.
Just wondering if it's just me or if others ever found this annoying.
Just wondering if it's just me or if others ever found this annoying.