Zombie69
Emperor
- Joined
- Nov 22, 2005
- Messages
- 1,902
The main issues i have with your analysis are these :
1. You'll rarely, if ever, have a city with 6 grassland hills. Any other type of tile (not counting bonuses like iron and such) will give more advantage to the whipping method, and less to the stagnant method. For instance, try a more likely scenario with 2 grassland hills, 2 plains hills and 2 grassland farms. Same food output, but only 14 hammers instead of 18.
2. You neglected commerce. One of the main strengths of the whip method is to be able to completely neglect any kind of normal hammer production, as well as farms most of the time. Both mines and farms are inferior compared to cottages. Whipping means you don't need mines anymore for your production. Since you don't need mines anymore, then you don't need farms anymore to support the mines. Use only grassland cottages, no mines and no farms. Whip every 10 turns to get all the production you need, and still make tons of money, and still let your cottages grow because you're working nothing but cottages! The whip provides enough production for me in all my games that except for one production city, all my cities will actually have cottages on grassland hills, not mines! Also cottages on floodplains, cottages on flat grassland, cottages on flat plains, cottages on river tundra... you get the idea.
1. You'll rarely, if ever, have a city with 6 grassland hills. Any other type of tile (not counting bonuses like iron and such) will give more advantage to the whipping method, and less to the stagnant method. For instance, try a more likely scenario with 2 grassland hills, 2 plains hills and 2 grassland farms. Same food output, but only 14 hammers instead of 18.
2. You neglected commerce. One of the main strengths of the whip method is to be able to completely neglect any kind of normal hammer production, as well as farms most of the time. Both mines and farms are inferior compared to cottages. Whipping means you don't need mines anymore for your production. Since you don't need mines anymore, then you don't need farms anymore to support the mines. Use only grassland cottages, no mines and no farms. Whip every 10 turns to get all the production you need, and still make tons of money, and still let your cottages grow because you're working nothing but cottages! The whip provides enough production for me in all my games that except for one production city, all my cities will actually have cottages on grassland hills, not mines! Also cottages on floodplains, cottages on flat grassland, cottages on flat plains, cottages on river tundra... you get the idea.