We had this subject in one of those other threads. I guess it's worth an own because there's a lot to discuss.
And the subject is urgent imo.
prerequisites
The Rules
We are at war and we know Nationalism. We have all prerequisites fulfilled.
We have all important infrastructure buildings built or started in our core metropolises. Who's missing anything?
We'll enter war mode in a couple of turns and need to produce lots of units.
the back door
It only ends if BABE agrees to sign peace.
They migth use that to annoy us - but it could hurt them.
Either BABE signs peace quickly after we retook SCI - or we need to press on with our superior forces. The better if we build them more quickly.
However if they are really mean and smart (one of these they are for sure ), they could build a settler and hide him in GONGland (or FREEland or SABERland) and we could spend the rest of the game searching for it - without getting into peace mode again...
Unless we are mean and dow and sop (sign of peace) another civ to end it. That would require a real friend...
effects
We can build military like in Golden Age. The Chamber and The Treasury could build one-turn-bombers or tanks. The Admirality could build two-turn destroyers.
Workers, settlers, rax and harbors can also be built - at current slow rate.
Only fighting units will get the bonus shields.
Transports, workers, settlers, buildings - all these will be built at current rate.
Con: Cultural buildings will only gain half the culture in that span. But we won't beat GONG anyway, will we?
decision to take
1. So, should we switch soon? Now?
2. Pros and Cons?
Con: All others see what we are doing.
3. Which buildings (not currently built) in which towns should we build before entering war mode?
universities in The Pier and Chamsuri's Cove.
market in The Squeeze
And the subject is urgent imo.
prerequisites
The Rules
We are at war and we know Nationalism. We have all prerequisites fulfilled.
We have all important infrastructure buildings built or started in our core metropolises. Who's missing anything?
We'll enter war mode in a couple of turns and need to produce lots of units.
the back door
It only ends if BABE agrees to sign peace.
They migth use that to annoy us - but it could hurt them.
Either BABE signs peace quickly after we retook SCI - or we need to press on with our superior forces. The better if we build them more quickly.
However if they are really mean and smart (one of these they are for sure ), they could build a settler and hide him in GONGland (or FREEland or SABERland) and we could spend the rest of the game searching for it - without getting into peace mode again...
Unless we are mean and dow and sop (sign of peace) another civ to end it. That would require a real friend...
effects
We can build military like in Golden Age. The Chamber and The Treasury could build one-turn-bombers or tanks. The Admirality could build two-turn destroyers.
Workers, settlers, rax and harbors can also be built - at current slow rate.
Only fighting units will get the bonus shields.
Transports, workers, settlers, buildings - all these will be built at current rate.
Con: Cultural buildings will only gain half the culture in that span. But we won't beat GONG anyway, will we?
decision to take
1. So, should we switch soon? Now?
2. Pros and Cons?
Con: All others see what we are doing.
3. Which buildings (not currently built) in which towns should we build before entering war mode?
universities in The Pier and Chamsuri's Cove.
market in The Squeeze