[MOD] Great Citizen BTS 3.13

tsentom1

Bubble Dragon
Joined
Jul 24, 2007
Messages
1,000
Location
New York
Download

This mod adds a new great person along with a city specialist and changes some GPP points to incorporate the new great person into the game.

To install, just unzip to your MODS folder.

Multiplayer Compatible

---

Details:

Great Citizen



He’s famous for being famous!

Can:

- Start a Golden Age
- Attach himself to a city as any (non-great) specialist: priest, scientist, artist, engineer, drill sergeant, spy, great citizen

Yeah, I know this mod is somewhat simple compared to my other two, but this guy is in my upcoming total mod so I included him here for completion’s sake.


Specialists

Drill Sergeant: +1 Experience Points
Great Citizen: +2 Research, +2 Culture, +2 Gold, +2 Espionage

---

Additionally, I added my version of the Big Ben wonder since in my mod it’s citizen specialist related:

New Wonder

Big Ben (World Wonder) +4 Culture, +2 GP Engineer Points
925 Hammers, available at Industrialism

Provides 1 Coal
+1 Food per Citizen Specialist in all cities
+3 Free Citizens


Changes to BTS

Mass Media: First to research receives a free Great Citizen
Citizen Specialists: +1 GPP Great Citizen Points

---

Credits

Great Citizen Model: Not sure who to credit, from ‘The Road to War’ mod
Specialist Stacker: TheLopez
 
interesting. yeah i'm looking to make another one. so any ideas are great.
 
I have had an idea for some time, and maybe you could make it happen, as I do not have the skill. If there is some way I can help, please let me know. My idea is this. I was wondering if you could make a mod that creates a ruling family when you have hereditary rule. I was thinking it could be a great person but in the great general sense, I.E. it can die in combat. I was also thinking it would be neat if it could only last so many turns, and you could also come up with some way to have their be unions between civs, as well as offspring. Also, if all of the royal family dies, you could put civ into anarchy. I was thinking this could be interesting when fighting civ's with hereditary rule or monarchy. Just a crazy idea. let me know if you like it.
 
well it wouldn't be hard to implement something that's like in the Charlemagne scenario where you can have a ruling like civ that can grant favors or make you go to war with someone. ill see if it can be tied to a unit
 
Top Bottom