Noticed a 'bug/feature' with the price of colonists waiting on the docs. Not sure if you've addressed this in 1.11 or whether it is intended.
Anyway I have noticed several times that prices to hurry colonists on the docks seem to vary strangely. One time I had 47/48 crosses and 2 IS and 1 VS on the docks. The cost for the IS was 18 and the VS 35. Another time I had 81/105 crosses, an IS, MT and EGM, with the costs being 274, 315 and 274 respectively.
With all the changes you have made I don't recall if certain types of colonist are supposed to be cheaper than others, eg IS, but it seems odd that colonists such as EGM are also??
This is from the official patch. Remember pre-patch it was possible (specially mid-late game) that the cost of rushing a colonist was much more than the cost of purchasing it new? Well for the patch Firaxis changed it so that it is a percentage of the purchase price instead of some arbitrary sum multiplied by number of crosses.
Is there a place we could download AoD II 1.10 and install it separate from AoD II 1.11 so we could have AoFD as a separate mod from AoD II until AoFD gets updated for 1.11?
I don't want to speak in name of Dale, but he said that this is the final version
Actually, I'll be releasing a DLL update shortly.