mythusmage
Prince
In this thread I noticed that the problems mentioned usually had more to do with the mod loading than with installation. So I thought I'd start up this thread in which people could send in the problems they're having with getting a mod to start so that others could provide possible solutions.
In my case the problem lies with Balancer Reloaded. I found a copy at the Storm over Civ site, downloaded it, and extracted the files using Stuffit Expander. Installation was a simple matter of dropping the folder itself into the Conquests Game Data/Conquests folder, and moving the .biq files up one level to that same folder. Then off to get the mod started. The .biq version I clicked on was 1.02, so keep that in mind as you read
The loading went well at first. The basic data load did take time -on an 800mhz G4 machine that's something you should expect, especially with all the stuff Balancer Reloaded comes with. Then the two set-up splash screens, after which I got to wait for final loading. That's when the problem showed up. The message that the Art/Units/Medieval Japanese Settler/Medieval Japanese Settler.ini could not be found pops up, and we all know what that means.
So I inquire of Spotlight where the Medieval Japanese Settler folder might be found, and learn that it is in two places. in Play the World Game Data/Extras/Medieval Japan/Art/Units/, and in Conquests Game Data/Conquests/Sengoku/Art/Units -which is not where Balancer Reloaded v1.02 biq told my machine where to find it. Thus, after all this exposition, my question. Would placing a copy of either version of said folder under Balancer Reloaded/Art/Units do the trick? I'm disposed to think it would, but It is my experience that software writers are a lot like scriptwriters on a soap opera; complicating matters is a requirement. Advice requested.
In my case the problem lies with Balancer Reloaded. I found a copy at the Storm over Civ site, downloaded it, and extracted the files using Stuffit Expander. Installation was a simple matter of dropping the folder itself into the Conquests Game Data/Conquests folder, and moving the .biq files up one level to that same folder. Then off to get the mod started. The .biq version I clicked on was 1.02, so keep that in mind as you read
The loading went well at first. The basic data load did take time -on an 800mhz G4 machine that's something you should expect, especially with all the stuff Balancer Reloaded comes with. Then the two set-up splash screens, after which I got to wait for final loading. That's when the problem showed up. The message that the Art/Units/Medieval Japanese Settler/Medieval Japanese Settler.ini could not be found pops up, and we all know what that means.
So I inquire of Spotlight where the Medieval Japanese Settler folder might be found, and learn that it is in two places. in Play the World Game Data/Extras/Medieval Japan/Art/Units/, and in Conquests Game Data/Conquests/Sengoku/Art/Units -which is not where Balancer Reloaded v1.02 biq told my machine where to find it. Thus, after all this exposition, my question. Would placing a copy of either version of said folder under Balancer Reloaded/Art/Units do the trick? I'm disposed to think it would, but It is my experience that software writers are a lot like scriptwriters on a soap opera; complicating matters is a requirement. Advice requested.