Honestly, I'm as surprised as you are, but I considered that you can find plains-cow tiles without even needing AH, and since just having them around is a blessing for victory, I gave the edge to BW.
Still, AH would be a close second for those looking to harness the power of plains-cow tiles. We all know what happens when civilizations decide to harness the power of cows.
Chopping early game gives an immense advantage which translates to far greater progress later on. Then you also have copper and axemen, which are essential to an early war economy.
Scratch that, on a map with no forests and only sea food BW is even more important than ever - and at least as important as Fishing - since without the whip you’re not getting anything done
Great suggestion above about moving slavery to masonry. It would give more interesting early game decisions and also make masonry->mono/religions path more playable. Historically I think this makes more sense too e.g. building the pyramids
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