Rekk
Deity
- Joined
- Dec 9, 2017
- Messages
- 2,615
Isn't there an option in the setup that just lets you turn spies off?Is there a way to disable the new spy's?
Isn't there an option in the setup that just lets you turn spies off?Is there a way to disable the new spy's?
Yeah, but I was hoping for a way to revert them to the originalIsn't there an option in the setup that just lets you turn spies off?
Ah, well, given that the original code has been deleted from the DLL, that hope will not come to fruition.Yeah, but I was hoping for a way to revert them to the original
Would it be possible to add an option in CommunityOptions.sql in a future update?
Recursive, I can submit a savegame for the "AI doesn't accept peace treaty when war score is 0" bug with CP only. Just read on Github that one is needed. Hope it's okay to do it here, I don't have a Github user yet.
In regards to the next patch, will it be an interim or a new build patch? I am about to start a new game and with current availability of time to play I would likely hold off on starting the new game if it's a new build release instead of an interim patch (Which if not save-game compatible I'd be holding off updating to in any case)
Hi, first I would like to say I have been enjoying the latest version and thank all developers.
I already finished one game and am now playing another one. Unless I did something wrong, there seems an incompatibility issue with the Enlightenment Era mod, as the names and info of the buildings do not show right:
View attachment 596497
Also in my current game (not in the first one) there is an excessive number of Great Prophets spawning. They almost spawn every few turns. I have converted almost all the continent into my religion and put holy cities one after another but the prophets keep coming!
View attachment 596495
Here is the info for my current save. Sorry for taking photos with my phone but for some reason I cannot take screenshots directly.
View attachment 596496
Pro tip, if you are on Windows 10 press Win-Shift-S to take a screenshotSpoiler :
An update to my previous post: GPs keep coming like crazy and apparently this has something to do with bonuses:
View attachment 596593 View attachment 596594
Pro tip, if you are on Windows 10 press Win-Shift-S to take a screenshot
Sorry about that but I can't take screenshots from Civ. I get black screen.PRINT SCREEN FOR LIFE
What OS are you using ?Sorry about that but I can't take screenshots from Civ. I get black screen.
So noone has experienced the "You killed mu civilian" diplo modifier without doing so? I see it every game.
Still need someone with a savegame in order to track it down as I use other mods (which of course means I can't rule out conflicts but a while ago someone wrote they'd seen it without other mods).
\Skodkim
Zero warscore peace treaties being impossible has been fixed.
Cheers mate, playing on Marathon speed so looks like I will hold off.Savegame compatibility might be broken by the next release, not sure. Gazebo made edits to memory.
Are you on the hotfix version? This should be fixed already.Spoiler :
An update to my previous post: GPs keep coming like crazy and apparently this has something to do with bonuses:
View attachment 596593 View attachment 596594
How stable is the current beta after the hotfix?
Also I think I've encountered the "fake" killed-my-civilians, but no way I can dig up the savegame as I always use the same slot. I'll keep an eye out in the future...
I am playing with the CP patch only and the game is becoming increasingly buggy on my computer. While the AI is processing through the end of the turn I don't receive any notice of the occuring events, no notice of wonders built by other nations, no notice of declarations of war (or peace) between other nations and city states, for example.
Moreover, when the AI is proposing a peace treaty, agreeing has no effect, the AI just asks me repeatedly what would be needed to make the deal. I can only quit the window.
I reverted back to 17-2 patch as things started to get weird around july 2019 or so.