TCBB
Warlord
- Joined
- Apr 28, 2020
- Messages
- 201
Some of you might remember that I hosted the 'city-state elimination thread' a while back, sometime after the Maya & Gran Colombia pack was released.
(link: https://forums.civfanatics.com/threads/city-states-elimination-thread.660516/)
I've finally got round to playing a few games post-Babylon patch, and I'm wondering where everyone thinks the new city-states fit into the pecking order – and also, whether any of the old city-states have gotten better or worse after balance patches?
I haven't encountered all the new ones yet. But here are some thoughts on those I've found:
Some extra thoughts:
(link: https://forums.civfanatics.com/threads/city-states-elimination-thread.660516/)
I've finally got round to playing a few games post-Babylon patch, and I'm wondering where everyone thinks the new city-states fit into the pecking order – and also, whether any of the old city-states have gotten better or worse after balance patches?
I haven't encountered all the new ones yet. But here are some thoughts on those I've found:
- Ayutthaya (gain culture equal to 10% of the construction costs when completing buildings): seems pretty strong. Any boost to culture is always appreciated, as reflected by the high ranking of most cultural city-states in the last thread. Unfortunately, I only got suzerainty quite late so I don't know how helpful it is in the early game when that extra culture is most powerful.
- Wolin (receive great general / admiral points when killing units): I rate this one very highly. It lets you rush an early great general without any investment into expensive encampments – I reckon it could slot in as the best of the military city-states (which scored pretty average overall).
- Nalanda (lets you build Mahavihara tile improvements): not sure what to think. On the one hand, my instinct says that science bonuses are always good because the meta rewards science. Yet on the other, I couldn't find any decent spots for them in my most recent game (as Scotland): campuses obviously go near mountain ranges, but that means there's little space to fit a Mahavihara or two. The free housing is appreciated, though.
- Samarkand (lets you build Trading Domes): did not rate this at all. Trading Domes simply don't provide enough gold to justify the builder charge, especially in the early game. With the obvious exceptions of Zanzibar and Cahokia, the commercial city-states remain the worst category by far.
Some extra thoughts:
- Lahore (lets you build Nihang units): has been nerfed hard, as the cost of Nihangs now scales with eras which requires much greater faith investment. I definitely don't think it should rank as the best militaristic city-state any more.
- Vilnius (extra culture depending on alliances & theatre square adjacencies): while I wouldn't place them any higher than C tier, you can actually get some use out of Vilnius because it's much easier to get theatre square adjacencies now. At any rate, rescued from the dredges of F tier.
- Zanzibar, Buenos Aires, Muscat (extra amenities): have they become more powerful because the rewards for reaching happy & ecstatic are now significantly increased?