Raider
Warlord
- Joined
- Sep 3, 2002
- Messages
- 169
I am really disliking the new parchment map style fog of war.
1. First of all, it breaks up the map into presenting two information types and graphical styles. The main map is clear and easy to see, color coded and reasonably clear. At the same time, the fog of war relies more on texture and shapes to tell the same information. So you have to operate in two modes and constantly expend extra effort to decipher the parchment map. The two styles completely clash.
2. Parchment fog of war is downright harder to decipher than the main map. There is less contrast to it and that makes it harder to gather information at a glance. The fact that it's also on the minimap makes it harder to even tell which areas you've explored and which you haven't.
3. Parchment fog looks worse than the main map.
Why design a clear and easy to use map and then take 2 steps backwards in presentation and usability by introducing a gimmick?
1. First of all, it breaks up the map into presenting two information types and graphical styles. The main map is clear and easy to see, color coded and reasonably clear. At the same time, the fog of war relies more on texture and shapes to tell the same information. So you have to operate in two modes and constantly expend extra effort to decipher the parchment map. The two styles completely clash.
2. Parchment fog of war is downright harder to decipher than the main map. There is less contrast to it and that makes it harder to gather information at a glance. The fact that it's also on the minimap makes it harder to even tell which areas you've explored and which you haven't.
3. Parchment fog looks worse than the main map.
Why design a clear and easy to use map and then take 2 steps backwards in presentation and usability by introducing a gimmick?