I can't understand the "supply cap" in this new version. The older one was much clearer, with the crossed swords on the center above, how many units you had/how many you could support. Actually I dislike it anyway, but it doesn's spoil the mod, which is quite good in general, so I'll try to deal with it.
Now I'm playing a game on Chieftain (going back to 'stupid babies' because this mod just changed the whole game mechanics), it was damn easy until I had a quite large empire with a really big army and then problems began. While I was building that empire, there was no supply cap-related problem, but suddenly it appeared cutting 100% of my production and 40% of my food (at least that's what says above). The limit was 42 and I was using 62. No matter what I would build - barracks, armories, ostrogs, walls - that limit was stuck on 42. So I thought I would have to kill some units (which is quite bizarre and historically nonsense, a very large empire with advanced technology, stable economy, rich culture must be able to support an equally large army). I killed some great admirals I wouldn't use anyway and now I'm below the cap, but the "-100% production" is still on the center above.
Not to mention the absurd unhappiness levels, which seems to change drastically solely depending on its own will.
What am I doing wrong? This is all quite bizarre, I have played Civ5 for years, it's impossible that I can't beat it at Chieftain (I know VP has different difficulty standards, but even it was quite easy until now).
Thanks and sorry for the bad English, it's not frequently used for writing.