Civilization 5 Game of the Month Training Series Game 15
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Welcome to the fifteenth game in the GOTM V Training Series! There are plenty of new features in Civilization 5 to explore and the Training Series games will allow new and old GOTM fans to try out these new features in a friendly environment. You are all encouraged to post your questions, stories, advice, tricks and failures in the dedicated game threads described below. You can read more about the GOTM and Training Series concept in this thread. Before going into the details of this game, we would like to ask you to abide to our most sacred rule: dont replay any turns. If you make a mistake, accept it and try to recover. Its better to do the bad moves in the Training Series instead of in the actual GOTM competition, once it starts.
In this game, the designated VC is Science. You may win by any VC you wish, as all VC's are enabled, but the results will be posted with fastest finish by Science victory and then all other VC listed below by fastest time. Good Luck!
In this game you will play as Washington and lead the American civilization to victory. Its a standard sized fractal map played at Emperor difficulty and at standard pace. Science victory is the designated VC for this game, all victory conditions are enabled.
With the new patch, Science victory seems to be a way to test a majority of the new features included. Please let us all know in the tales of your games what you found different and how you changed your game to adjust. Decided to leave the game at Emperor difficulty to see how we fare in comparison to past Emperor Science games. Have heard that the patch makes the game more difficult to win, please comment on the relative difficulty level and give your opinion on whether we should play at King or below?
It seems the new patch for windows puts Mac players on the sidelines again as they await their patch. Hope it is a short wait.
Please note that you are only allowed to build Oxford University one time.
Civ V - TSG15 game settings
Playable Civ: Washington - America
Number of AI Opponents: 7
Number of City-States: 16
Map type: Fractal
Map Size: Standard
Difficulty Level: Emperor
Temperature: Temperate
Game pace: Standard
Game options: Promotion saving is enabled. Quick Combat is disabled (You can enable it by following instructions in this link.) Policy saving is disabled.
In this game, you will be playing as Washington, you possess Manifest Destiny. All of your land units have +1 sight and you get a 50% discount when purchasing tiles.
You can train Minuteman, which replaces the Musketman. The unit moves through rough ground as though it were flat, unlike the Musketman it replaces. It requires the technology of Gunpowder to produce.
You can also train B17, which replaces the Bomber. The B17 is an air unit that rains death from above onto enemy units and cities. The unit has a chance of evading interception and does additional damage to cities compared to the bomber that it replaces. It requires the technology of Radar and the resource of Oil to build.
Information about threads associated with TSG
TSG Announcement thread (this one). This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please dont post any information from a game you have started. Instead use the next thread.
Game In Progress thread. This thread is used to discuss the game once it's on the way. There are no reading or posting restrictions as such (apart from normal decency), although we encourage players to use the spoiler tags for screenshots. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play.
After Action Report thread. In this thread you can post the results of your game. Please state (preferably in the post title) your victory date and score, as recorded in the Hall of Fame, and the most important: your path to glory! , We will create a separate thread with the results at the end of the two week period (sorted by date and score). Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after two weeks, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
File Upload System
We now have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature)
This game runs for two weeks and ends Monday, 18 July 2011.
The Save can be found here.