Civilization 5 – Game of the Month Training Series Game 6
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Welcome to the sixth game in the GOTM V Training Series! There are plenty of new features in Civilization 5 to explore and the Training Series games will allow new and old GOTM fans to try out these new features in a friendly environment. You are all encouraged to post your questions, stories, advice, tricks and failures in the dedicated game threads described below. You can read more about the GOTM and Training Series concept in this thread. Before going into the details of this game, we would like to ask you to abide to our most sacred rule: don’t replay any turns. If you make a mistake, accept it and try to recover. It’s better to do the bad moves in the Training Series instead of in the actual GOTM competition once it starts.
In this game, you may select the victory condition of your choice. Good Luck!
In this game you will play as Catherine and lead the Russians to a magnificent victory. It’s a standard sized Archipelago map played at Emperor difficulty and at standard pace. Victory condition is your choice, and all victory conditions are enabled.
A note for Mac players. Your version of Civ5 is not yet compatible with the Windows version. Results from the two version would not be comparable given the extensive game play changes. We hope your next patch comes out soon.
Please note that you are only allowed to build Oxford University one time.
Civ V - TSG6 game settings
Playable Civ: Catherine - Russia
Number of AI Opponents: 7
Number of City-States: 16
Map type: Archipelago
Map Size: Standard
Difficulty Level: Emperor
Temperature: Temperate
Game pace: Standard
Game options: Quick Combat is disabled. Did not enable Policy or Promotion saving.
Playing as Catherine, you possess Mother Russia. Strategic resources provide +1 production and Horse, Iron and Uranium resources provide double quantity. You can train Cossacks, which replaces Cavalry. They fight more effectively versus wounded units, otherwise they maintain Cavalry's characteristics. You can also build the Krepost. It replaces the Barracks and, besides the Barracks' features, the Krepost reduces the culture cost of acquiring new tiles by 50% in the city in which it is built.
Information about threads associated with TSG
TSG Announcement thread (this one). This thread is used to announce the game and clarify the settings and rules (don’t be afraid to ask questions). It’s also used to discuss the game before you start, and post problems with opening the save. Please don’t post any information from a game you have started. Instead use the next thread.
Game In Progress thread. This thread is used to discuss the game once it's on the way. There are no reading or posting restrictions as such (apart from normal decency), although we encourage players to use the spoiler tags for screenshots. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play.
After Action Report thread. In this thread you can post the results of your game. Please state (preferably in the post title) your victory date and score, as recorded in the Hall of Fame, and the most important: your path to glory! Please also attach a .Civ5Save file made the turn after your victory or defeat (by using the "lemme play one more turn" feature, as we have the beginnings of a parser working that will check your game saves. We will create a separate thread with the results at the end of the three week period (sorted by date and score). Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after three weeks, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
This game runs for two weeks and ends Monday 31 January 2011.
The Save can be found here.