Open Role Play Challenge: Atlantis!

Here's the Zip file with the max turns coding turned to = 0. I fired it up on Epic and it says that I am in turn 0/750, so I am assuming I did the right thing. However, this is based on the first one and not the Sian posted. What is the difference between the two?

Most likely I screwed up teh first one and Sian corrected my mistake!
 
the differnce between the one i posted and MS's was that i did just what you did :p

Monarch/marathon
Spoiler :

just got to 1000ad ... met everyone (Izzy by border contact due to extended view by Optics) and have a massive lead ... running heavy Scientists in half my cities and heavy Cottage in the rest, and my army consist of 7 Warriors, one in each city ... having a hefty techlead due to binary research, where i now have just around 100 beakers when on 0% ... planing to continue teching and trying to pit the different civs against each other while going tech my way to a Space Victory (onwards and upwards towards the divinity)
 
the differnce between the one i posted and MS's was that i did just what you did :p
Heh. I was just taking a look at it and noticing that myself. While you were responding here, I was removing my post.
 
I am going to give this a go on Epic/Monarch. I play normal(ish) games on Epic/Emperor, but i figured the restrictions would make it more chalenging and I should tone it down a notch. I have one question about your rules:

The rules of the game

1) You are isolated! And you must stay that way! This means no Atlantean citizan can step foot on another land, and you also must keep enemy forces off your Utopia.

Does the bolded potion mean that if an enemy lands troops on Atlantis I have failed, or where you simply emphasizing that it is important to keep them away?

Spoiler :
I've played just over two hundred turns and I can see someone's borders on the edge of the fog'o'war. It looks suspiciously like Isabella's beige color. She is close enough to affect an amphibious landing with no notice, and likely to because we Atlanteans are no doubt vile heathens in her eyes. If (when) this happens, do i have to sink all her troop transports en-route, or do i simply have to refrain from any non-naval engagements outside my borders?
 
I am going to give this a go on Epic/Monarch. I play normal(ish) games on Epic/Emperor, but i figured the restrictions would make it more chalenging and I should tone it down a notch. I have one question about your rules:



Does the bolded potion mean that if an enemy lands troops on Atlantis I have failed, or where you simply emphasizing that it is important to keep them away?

Spoiler :
I've played just over two hundred turns and I can see someone's borders on the edge of the fog'o'war. It looks suspiciously like Isabella's beige color. She is close enough to affect an amphibious landing with no notice, and likely to because we Atlanteans are no doubt vile heathens in her eyes. If (when) this happens, do i have to sink all her troop transports en-route, or do i simply have to refrain from any non-naval engagements outside my borders?

As all RPCs, rules are meant to be bent (Gilgamesh is NOT a rule breaker IMHO).

Witht hat said, if you are attacked by an AI I expect a none-stop war to repel the invaders. However, the game was designed for you to keep a naval block to prevent such an event!

Now

Spoiler :


Every RPC has a challenge. Yes Isabella is stinkingly close. Suffice to say you must defend against her, whether fighting on your kland or in the sea is your decision but I would think an extremely large armada as defense is what you want ;)

 
As all RPCs, rules are meant to be bent (Gilgamesh is NOT a rule breaker IMHO).

Witht hat said, if you are attacked by an AI I expect a none-stop war to repel the invaders. However, the game was designed for you to keep a naval block to prevent such an event!

Now

Spoiler :


Every RPC has a challenge. Yes Isabella is stinkingly close. Suffice to say you must defend against her, whether fighting on your kland or in the sea is your decision but I would think an extremely large armada as defense is what you want ;)


Actually I've played to around the 1600's and a quick spoiler in response to this mad:

Spoiler :


You gave the warmongers well over double the land of the zealots. The zealots are a total joke and won't do anything on this map. The warmongers all have hidden modifiers with either other and were initially friendly which really annoyed me.

I eventually got them to declare on the religious continent and on each other as I finally got into FR, but izzy is a vassal now and there's a lot of fighting. Map trade shows that only we have oil. Worse yet, no uranium, so no nuking the ridiculously oversized-at-no-effort warmongers.

However, the wars have been slowing them down somewhat. I'm just going to gun late culture using the mass media wonders, confuc + tao cathedrals, and sushi (which I already have). I have enough of a tech lead where I can probably keep dialing wars until the game ends.

With the oversized warmongers all having hidden :) with each other, UN is virtually impossible on this map. In fact, it's quite dangerous and I prefer one of the warmongers builds it so that another one runs against him.

I can get to combustion before these wars expire, so I can just build 10 destros or so and check war mode (using a blimp or two to scout if they're in war mode).

 
TMIT

Spoiler :


Ah, you found legitably what was in my spoiler, The land of the zealots and the land of war-mongers with Atlantica being the only one with oil!

My I envisioned the game with some important concepts;

1) Combustion to protect yourself. I have just gotten to this myself in my game while noone else has astronomy yet although Shaka has rifles to my muskets :)eek:).

2) No Nukes, although someone said the AI popped it from a mine.

3) You need to be concerned about One continent overrunnung the other and getting a domination win while the lofty Atlanteans gaze admiringly at themselves in a mirror.

Dealign with isolation was the easy part :D

By the way, Shaka has Toku and GK vassaled while sal has Justinian vassaled and Issabella trying to attack me with triemes and galleys!

 
TMIT

Spoiler :


Ah, you found legitably what was in my spoiler, The land of the zealots and the land of war-mongers with Atlantica being the only one with oil!

My I envisioned the game with some important concepts;

1) Combustion to protect yourself. I have just gotten to this myself in my game while noone else has astronomy yet although Shaka has rifles to my muskets :)eek:).

2) No Nukes, although someone said the AI popped it from a mine.

3) You need to be concerned about One continent overrunnung the other and getting a domination win while the lofty Atlanteans gaze admiringly at themselves in a mirror.

Dealign with isolation was the easy part :D

By the way, Shaka has Toku and GK vassaled while sal has Justinian vassaled and Issabella trying to attack me with triemes and galleys!


My game is easier than yours then.

Spoiler :


All 3 warmongers were free when I met them. I bribed shaka vs toku and they swapped some cities and took peace eventually. Shaka has izzy for a vassal, GK has sal. GK is now at war with shaka IIRC, and toku with justinian. Something like that. Anyway none of the warmongers control each other, and everybody is at war. It's doubtful anyone will declare on me before I win.



All that aside, the land really befits atlantis...it's ridiculously good if a little small (which is kind of the point).
 
I'll try it. For an extra challenge I will never set foot outside my own cultural border with any unit, but I will do monarch.
 
Funny game Mad. :goodjob:
Won a cultural victory in the early 1900. (emperor, epic speed)

Spoiler :
I have to say that the warmongers were very peaceful once I hade met them. From the time I met them there where only two wars, the first was shaka vs izzy and the second was Justinian who DOWed Saladin. Next turn Justinian became a vassal to Izzy a lá Mansa :lol:
 
I'm debating keeping all borders closed, running merc and going for space. I mean really keeping people out. By what date would an ai monarch win?

Is it doable? I think the cities might end up being too small if I dont trade resources.
 
I'm debating keeping all borders closed, running merc and going for space. I mean really keeping people out. By what date would an ai monarch win?

Is it doable? I think the cities might end up being too small if I dont trade resources.

You can trade specific resources even if your borders are closed. I agree, your cities will be too small without trade; Atlantis has all of 3 luxury resources. You also need to found your own religion if you do that, but the payoff for the shrine is low because you can't send missionaries overseas.

I only fit nine cities on Atlantis (a number which suggests a cultural victory). and it feels a tad crowded to me. How many did other people manage to cram in?
 
Turn 23 - Trouble in paradise!

Spoiler :
The Mongolian Civilization was destroyed :eek:
 
OMG!

Spoiler :


I did not play it copmpletely out but the inevitable was destined to happen.

TOKUGAWA WAS GOING TO WIN THE SPACE RACE!

I got dogpiled after I got destroyers. Kept the enemy at bay and had to retake a coastal city from Shaka, but it set my research back enough. Toku was far far ahead at the end and the nail in the coffin was the internet which he got!


 
So I played till 1170 AD.
Nice start, great Island.

Spoiler :

Selfresearched beelining for Lib.
Founded Confucianism AND Taoism.

Could have completed LIB 800AD, decided to stall it. After I saw a glimpse of a cultural border I decided to take Astronomy with it, which I did at 1150 AD.
Backfilled alot of techs through the Justinian/Saladin/Isabella continent.

Also I have setup the perfect GP farm in Uruk. With the GL, NE pacificism and parthenon. I have already popped 5 GP, and with only 2 specialists running atm (have not switched to CS yet, whipped all Universities first) it still take 16 turns to pop the next one.
Also got hold of the pyramids btw.

When I hit the last university in Uruk, I will start farming some good research points with at least 7 specialists, which will net me about 300-500 beakers in Uruk alone if I place Oxford in Uruk too.

Either I go for a spacerace, or I start taking over the other continent since I will keep my tech lead for a LONG LONG time.
 
Spoiler :
I only fit nine cities on Atlantis (a number which suggests a cultural victory). and it feels a tad crowded to me. How many did other people manage to cram in?

Spoiler :
You know, I'm looking at my dot map and I ended up with 8. That is most annoying, since 9 would certainly be a better number. I have no idea how I'm going to fit another one in. Maybe I should restart, but I've already founded two religions (from CoL and popped Philosophy with my first GS) and I'd hate to need to go back from that point.
 
@Fluxx:
Spoiler :
I don't think you can take any land troops outside of your borders, so it makes kind of difficult to take over other continents. :lol:
 
1836 - I havent stepped foot outside my cultural border with any unit yet.

Spoiler :
4 turns to RR. I am stuck in a war with Toku and Shaka who both share the big continent. Toku keeps sending Galleons and i sink them with Frigates. Shaka sends just frigates and no galleons, weird. Toku wants Nationalism for peace. No deal. Shaka wont talk. I dont think I can win, but I can sure last a whiile. Culture is sure the way to go here. Thank god for the Drill promo and the protective trait
 
Emp/normal No events

I'm glad I went emperor, this map is rigged to be harder than usual, and especially hard thanks to the RPC rules banning us from leaving our continent. I might have lost on immortal.

Anyway I finished this one up 1930 AD

Spoiler :


I went fast toward lib, then held off on it for astro. Settled out 9 cities, bribed the warmongers vs each other and the other island, and the rest was history. Shaka was big enough that he was actually going for domination, but too late...




















 
@Fluxx:
Spoiler :
I don't think you can take any land troops outside of your borders, so it makes kind of difficult to take over other continents. :lol:

OH ya crap!

Good that you remind me mate, almost conveniently forgot that rule :p
 
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