Wars of Warcraft: Month 18
Dalyn Joins Elvish Navy. - A new face has joined the Quel'thalas navy and a good one at that. Quickly asending to the rank of ship captain, Dalyn Dawnrider has impressed the leadership of the high elves and been granted command over the entire Quel'thalas navy. His first task occured later in the month as he helped lead an attack against the Amani Empire.
Elves Press Amani. - The high elves of Quel'thalas have pressed into Amani lands this year as they relied on their outranging ballistae and mortors given to them by the dwarves. At first the tactic wasn't very successful, but after a couple weeks of bombardment the trolls began to abandon their border villages and retreat deeper into their forest. Once the retreats began the elves began sending troops in to clean up what was left along the border. Not many trolls were actually killed during this assault, however many buildings were badly damaged and the elves have taken some ground from the trolls.
(Amani Tribe: -2 warriors, -1 axe-thrower.
Quel'thalas: +1 level Alleria and Sylvannas Windrunner.
Quel'thalas Continues Naval Campaign. - Led by newly appointed ship captain Dalyn Dawnrider, the high elves of Quel'thalas led yet another strike against the Amani Tribe. This month's strike was much more successful then the previous months as the ships were accompanied by Anasterian himself, and one of their newest mages in Ravandwyr. At first the naval force came upon no resistance as the Amani Tribe had no ships to send to their destruction, but once they approached the troll shores they were met by the Amani shaman in force. A brutal battle was waged between the two forces, the shaman weilding the elements and the elves weilding the arcane and stronger firepower. The number of mages were able to counter the shamanistic magics cast upon the water around the ships allowing them to suffer only one ship lost initially. However the shaman then began weilding the wind and calling for thunderstrikes to rain down upon their foes, by this time though the troll numbers had taken a major hit. Once the wind and thunder began crashing against the boats the Amani claimed the advantage, but it wouldn't last long as the elves wisely backed out leaving the battle successful by leaving a large toll on their enemy numbers.
(Amani Tribe: -10 warriors, -12 axe-throwers, -10 shaman. +1 level Alakzak.
Quel'thalas: -2 corvettes, -8 mages. +1 level all heroes involved.)
Vilebranch Turn Attention Toward Wildhammer. - After their success was thwarted by a surprise attack from the Wildhammer clan, the Vilebranch have turned their attention toward their western neighbor this month to exact revenge. The two nations waged war on land and through the air this month from almost the entirety of the month. With Stromgarde and Lordaeron sending aid to the Wildhammer on ground, the dwarves were able to focus most of their efforts to battling the great eagle.
Wildhammer Decimate Vilebranch. - The month long battle between the Wildhammer and the Vilebranch seemed to be going either way throughout the month as there was no clear cut victor, that is until the final battle. Hexx rode upon Akil'zon once again leading the fight in the air against the gryphon riders and Kurdan himself. While Mai'jin and Retherokk led the ground battle against the dwarves and humans. Danath Trollbane was placed in command of all the ground troops, including the dwarven troops, while Kurdan was busy in the air. Danath proved his tenacity and leadership prowess as the trolls attack was stemmed quickly and the defenders put the pressure on the trolls quickly, forcing them to fall back quickly as the defending troops became the aggressors. Danath focused most of his efforts on finding Retherokk and bringing the beast down, while the rest of the forces attention was on bringing down the shaman of the Vilebranch. Meanwhile, up in the air, Kurdan and his forces were taking a beating from the eagle and it's master Hexx until a group of riflemen were ordered to aid the gryphon riders. Their vollies distracted Hexx enough for Kurdan to fly high above and use a divebomb type of maneuver and throwing his great hammer, the Fist of the Mountain, right at Hexx. The massive hammer collided with the shaman knocking her from the eagles back and plumetted toward the ground. She began summoning the wind to ease her down slowly, but Kurdan was persistent as his gryphon riders swarmed the eagle. Kurdan retrieved his hammer and quickly persued the shaman who was now just gliding toward the ground softly. Once he came upon her she had to stop focusing on the wind and battle for her life, this was in Kurdan's favor as when she would cast a spell toward him she would begin to fall quickly once again. The gryphon rider easily dodged the spells and once the shaman refocused on the wind, as she was just feet from the ground, he swooped down and struck her in the skull with his great hammer. Hexx fell hard the rest of the ten feet and with a thud contacted the hard dirt below, the witch leader of the Vilebranch had been slain and at the sight of that the Vilebranch forces fled.
(Lordaeron: -15 warriors, -5 knights.
Stromgarde: -10 warriors, -6 archers. +1 level Danath Trollbane.
Wildhammer: -50 warriors, -28 riflemen, -5 gryphon riders. +1 level Kurdan Wildhammer.
Vilebranch: -80 warriors, -50 axe-throwers, -5 berserkers, -10 shaman, - Hexx. +1 level Retherokk and Mai'jin, -1 level Akil'zon.)
Fungi Forest Completed. - Finally the gnomes have created their first fungi forest. As an alternative to wood, they have been able to grow large fungi type forests that can do almost the exact same things a normal wood can. This forest is something amazing for any who see it, and will hopefully continue to progress as they don't offer much as a means of wood at the moment. With time these forests could eventually populate most of the Eastern Kingdoms.
(Gnomeregan: +15 lumber per turn.)
The White Death. - The gnomes of Gnomeregan have once again created something ingenious, but this time something much smaller then their previous inventions. After bringing back an old sniper rifle once used by the best known gnomish sniper and repairing it, they added some new features to it. These features consist of a telescopic sight and explosive ammunition. Now wielded by their great sniper Toshley, The White Death is something to be feared by enemies attempting to battle the gnomes.
The Fall of the Gryphons. - With one successful assault last month, the Horde has had yet another this month. As the gryphon riders from the Wildhammer patrolled the skies the warlocks knew they had to focus those enemies down first or all would be for nothing. With Gul'dan leading the spells the rest of the warlocks, including Cho'gall, began flinging spells toward the gryphon riders. At first the gryphon riders were able to dodge most of the spells and block the rest, but then Gul'dan turned up the pressure and successfully dismounted two gryphon riders who were dead before they hit the ground along with their mounts. Then the slaughter began, once the warlocks figured out the deadly spell the gryphon riders began falling quickly. This forced the survivors to flee after being able to inflict just a minor toll upon the warlocks and left their dwarf allies vulnerable to yet another seige.
(Thundermar Clan: -5 gryphon riders. -1 level Colin Thundermar.
Wildhammer: -12 gryphon riders.
Dragonmaw Clan: -5 warlocks. +1 level Zuluhead.
Stormreaver Clan: -10 warlocks. +1 level Gul'dan.
Twilight's Hammer Clan: -4 warlocks. +1 level Cho'gall.)
Battle of Fort Bazjak, Part Two. - After a somewhat successful defense of the fort last month the dwarves, and their allies, dug in once more to defend against the Horde yet again. This time their air support had been pushed out leaving just the ground troops and all the traps the fort had to offer. Led by Muradin Bronzebeard the dwarves stayed near the back of the fort abandoning all the rest of it, but they had added a couple extra surprises for the Horde in each room. Once the orcs entered the first room they were met by swinging spikes and trap doors sending a few orcs falling to their deaths, while others were stuck and swung across the room until they bled out. The next room the orcs entered carefully, but once one of them stepped upon a weight designed trap two parts of the ceiling came swinging down smashing a large group of orcs between the two large stone slabs. Another room was full of explosives while somewhere else orcs could be heard burning alive. So far the plan was working and the orc numbers were dwindling, but they finally made it to the final room where the orcs met the dwarves. A brutal battle ensued which led to the dwarves being pressed out of the fort, but this was planned for also as multiple steamtanks sat waiting for the first sign of the orcs. They immediately bombarded the fort collapsing just the back room upon them and cutting many off from their allies. Those cut off were quickly cut down by the dwarves who heard the orcs retreating to the other side of the fort and began clearing rubble to reenter their fort.
(Bronzebeard Clan: -10 warriors. +1 level all heroes involved.
Dalaran: +1 level all heroes involved.
Gilneas: -20 warriors, -1 level Genn Greymane, -Amos Vayr.
Gnomergan: +1 level all heroes.
Blackrock Clan: -35 warriors, -30 spearmen. -1 level Formak, +1 level Doomhammer.
Black Tooth Grin: -50 warriors, -50 spearmen. +1 level Maim.)
Thorium Brotherhood Strike Back. - Grothmag led a quick hit and run type assault on the Lightning's Blade Clan this month, a clan that has seemingly been forgotten by the rest of the Horde after their multiple failures. The isolating of the clan has seemed to worsen the orcs moral and were easy pickings for the quick attack that came during the night. After scouting the orc camp for a few days with his trusty boar companion, Snouts, Grothmag led a silent attack during the darkest hours of the night. The dwarves easily killed the patrolling guards quietly allowing them access to the camp where they quietly killed a few more orcs then had the riflemen open fire. This woke the orcs who were confused and began frantically looking for their attackers who were on all sides. Chom'gar, the massive ogre, was easy for Grothmag to pick out even in the darkness and focused his fire upon the giant being. He brought the ogre to it's knees then ordered for his men to fall back and regroup, since the one night attack there were no more from the Brotherhood this month.
(Lightning's Blade: -30 warriors, -5 spearmen. -1 level Chom'gar.)
Thorium Brotherhood Expands. - With the reunion of their fromer fearless leader Grothmag and a successful night attack upon the Lightning's Blade Clan, the Brotherhood has begun to expand claiming what was previously theirs. They have claimed the Searing Gorge town and a couple of gold mines this month. This has bolstered their monthly income and help cut the Lightning's Blade Clan off from the rest of the Horde a little more as they hope to seal the orcs fate soon.
(Thorium Brotherhood: +180 gold per turn.)
More Trolls Leave Gurubashi. - More trolls have been seen leaving the Gurubashi Empire to join the Zul'Kunda tribe. Many of the recent trolls have been recognized as trolls who were not even part of the original Bloodscalp tribe that use to inhabit Zul'Kunda. This has raised questions as to what the reason of the defections are, many believe something or someone else is behind the defections that has yet to be discovered. This has put the Gurubashi trolls on guard for any sort of sneak attacks.
(Gurubashi: -20 warriors, -15 axe-throwers, -2 berserkers, -5 shaman.
Zul'Kunda: +20 warriors, +15 axe-throwers, +2 berserkers, -5 shaman.)
Gurubashi Strike Zul'Kunda Turns Into Surprise. - As a major force was sent to fight the Zul'Kunda trolls along with the Bleeding Hollow Clan from the Horde, they found a surprise waiting for them. It seemed as though the Zul'Kunda tribe had been tipped off about the oncoming attack and had fortified heavily. Once the Gurubashi and their allies broke through the fortifications they saw that hardly any trolls were actually in Zul'Kunda, the majority were the axe-throwers atop the walls and the three berserkers within. The berserkers put up a good fight before they were taken down, but the axe-throwers fell quickly as the Bleeding Hollow catapults tore them apart during the inital assault. Gan'Kunda was sitting in the middle of the city unarmed, and when approached he didn't fight back as a troll warrior quickly cut into him. Once the Gurubashi realized he wasn't a threat their shaman tried to heal him back up and question him. They were successful in healing the wounds, but before he could get any words out he fell into a deep sleep and couldn't be woken. It is unkown at this point what happened to the remaining members of the Zul'Kunda tribe, but the attacking forces discovered a cauldron with a liquid that the shaman who accompanied them could not identify. Even though they could not identify to substance, the shaman felt bad vibes radiating from it and decided to alert their leader, Zanzil, about it.
(Bleeding Hollow: -5 warriors, -2 spearmen. +1 level Kilrogg Deadeye and Formak.
Gurubashi: -12 warriors, -4 axe-throwers, -1 shaman. +Zul'Kunda.
Zul'Kunda: -10 axe-throwers, -3 berserkers. -Gan'Kunda.)
Battle In The Arena, Round Two. - The Gurubashi sent a large force in an attempt to reccapture the Arena this month. It was a vicious battle, but yet again the choke points served as a disadvantage to the Gurubashi. Even though the Gurubashi brought in berserkers of their own, they were no match for the Skullsplitter berserkers which they specialize in. While the Gurubashi outnumbered the Skullsplitter force, which was as minimal as they possibly could allow as they were being attacked on two other fronts. Ma'iq proved his greatness on the battle however as he accounted for the most Skullsplitter casualties, yet his valiant effort was not enough as he eventually had to call for a retreat. Ana'thek was nowhere to be seen at or around the arena however as he was presumably off fighting against the Darkspears.
(Gurubashi: -42 warriors, -15 axe-throwers, -10 berserkers, -5 shaman. +1 level Ma'iq.
Skullsplitters: -20 warriors, -5 axe-throwers, -5 berserkers.)
Darkspears Battle Skullsplitters. - In what turned into a bloody battle for both sides, the Darkspears attempted to reclaim their former lands from the Skullsplitter tribe this month. With no ships available to them they had to rely on their shamanistic powers to allow their trolls to tread upon the water, this tactic made their soldiers tired by the time the reached the shores allowing for another advantage for a defending force. Once the Darkspears reached the land they were immediately attacked by Ana'thek and a large group of berserkers. The Skullsplitters put up a great fight against the shamanistic force of the Darkspears accompanied by Lord Hydronis as they took out many shaman. Ana'thek himself singled out the water elemental himself and engaged the foreign creature, the water spells didn't seem to hurt Ana'thek to badly as the large berserker just kept coming at Hydronis. The two's battle lasted quite a while as the main forces continued to cut into each other, and in the end Ana'thek pinned Hydronis to the ground looking to finish the elemental off. Just as he was about to deliever a killing blow a massive wave crashed down upon the two and Hydronus was no where to be seen afterward. It is unkown what happened to the water elemental as some of the Darkspear shaman believe they heard Neptulon call his servant back to the elemental plane of water. What is certain though is the Darkspears suffered a brutal toll but reclaimed their lands from the Skullsplitters, thanks to a new emerging hero of the tribe known as Rokhan. Rokhan, trained as a shaman, is a shadow hunter and has unlocked the abilities most shaman fear to attempt as he can channel the powers of the dark gods to curse his enemies. Like normal shaman he can heal his allies, but Rokhan proved he is the greatest warrior the Darkspear have as he cut down many berserkers by himself as well as regular trolls.
(Darkspear: - 20 warriors, -12 axe-throwers, -38 shaman. +1 level Sen'jin. -Lord Hydronis. +Rokhan level 1 Shadow Hunter.
Skullsplitter: -25 warriors, -10 axe-throwers, -10 berserkers.)
News Items
Shadow Hunters - A new hero unit available to troll tribes through combat, meaning you cannot purchase one, these are deadly shamanistic witch doctor type heroes who can use shadow magic and typical shamanistic magics. They wield blades as well and are very good in melee combat as they cast spells while fighting giving them an advantage over most normal units.
Horde Recieve Minor Supplies
+100 gold and +25 lumber each clan.
Diplomatic Pouch
OOC
I apologize for the delay, but the update is finally here and all it took was a kick to the ribs from a horse for me to find the time to get it done!
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