Looking for some thoughts and tips on paying AIs to go to war with each other. Currently, I only really do so in two scenarios (that I can recall)... First, if I suspect or find out that an AI is planning to attack me, I try to bribe them to attack other AIs instead, or have the AIs attack them. Often, this completely avoids the attack, and otherwise delays it enough to let me build up a military. And secondly, if I have a clear shot to victory and spare gold, I set the AIs against each other just to preoccupy them and make sure they don't ally against me.
What other uses can you suggest?
Furthermore, how do you decide if it's a valuable use of resources or not? Eg how would you weigh up paying 400 gold for two neighbours to go to war, weakening each other and hurting their relations, versus, say, buying a certain building or another settler? How do you quantify that decision?
What other uses can you suggest?
Furthermore, how do you decide if it's a valuable use of resources or not? Eg how would you weigh up paying 400 gold for two neighbours to go to war, weakening each other and hurting their relations, versus, say, buying a certain building or another settler? How do you quantify that decision?