[UNIT] PPQ unit art and questions thread

There are some things you can change via the CIV4EffectInfos.xml, but that is mainly size and speed. Otherwise I would only know of NifSkope options, either messing with the effect directly or simply adding more effects to the unit if you just want to increase the number of particles.
 
I hit the same wall. I can't import the particle effects into anything sensible and nifscope just isn't an option as I'd have to manually edit each of the "valid" particles by hand. And that would take way too long.
 
At least there are always billboards. You'd be surprised what I have managed to do with those...
 
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