JosEPh_II
TBS WarLord
From the Caveman2Cosmos Config file:
These values need reviewed. And impo most need changed.
We don't necessarily need tech diffusion to achieve what we've been discussing. This would save on coding And the possibility of more Bugs and Code manipulation.
JosEPh
Code:
[Enhanced Tech Conquest]
# Change the value to true if technology should be handed completely over from
# the conquered city to their new owners.
# Default value is False
Complete Technology Discovery = False
# Increase or decrease the value to change the number of or part of
# technologies conquered cities will hand over to their new owners.
# Default value is 1
Technology Transfer Count = 1
# Change the value to true if the amount of technologies conquered cities will
# hand over to their new owners should be random.
# Default value is False
Random Technology Transfer Amount = False
# Change the value to true if the conquering civilization can receive
# technology without the appropriate prerequisites or ignore their civilization
# technology restrictions.
# Default value is False
Technology Transfer Ignore Prereq = False
# Change the value to false if full technology transfer should be allowed. By
# setting the value to true this will force players to spend at least one turn
# researching pillaged technology.
# Default value is True
Disable Full Technology Transfer = True
# Increase or decrease the value to change the base technology transfer
# percentage amount.
# Default value is 25
Base Technology Transfer Percent = 25
# Increase or decrease the value to change the percent amount per city
# population that will be used to transfer technology to the new owners of
# the conquered city.
# Default value is 5
Percentage Per City Population = 5
These values need reviewed. And impo most need changed.
We don't necessarily need tech diffusion to achieve what we've been discussing. This would save on coding And the possibility of more Bugs and Code manipulation.
JosEPh