So i am pretty new to civ5/G&K (i never played 5 for more than a few hours with out getting bored, but G&K has piqued my interest.) and i cant seem to find resources for this anywhere.
im curious if there is a detailed guide to all the civilizations and their bonuses, like what exactly the differences between the standard and special units (or buildings) that they replace, but my real question is:
is there any where i can see the influenced spawn factors per civilization?
ive noticed (and it even indicates this in the game setup with an option to force total random) that each civilization favors certain start biomes, like Egypt will even on a shuffle/random map spawn in some desert area with rivers and hills, or maya will spawn with hills and forests.
common sense would tell me england would spawn on an island and such, but is there any specific documentation on how it all pans out? i have played about 5 full games thus far, and i find myself pretty competitive. i love the wonder completion rate ability for egypt but i find that due to the massively deficient in desert/oasis/river tiles, the 20% bonus was completely DWARFED by a Chinese start, maybe i got unlucky or something. but thus far every start has been fairly unfavorable with the exception of my Chinese game, which was an amazing start but the civilization itself doesn't suit me.
Anyway, sorry for long rant im just trying to figure out what civilization to play. (trying to have high production but fast growth :l )
im curious if there is a detailed guide to all the civilizations and their bonuses, like what exactly the differences between the standard and special units (or buildings) that they replace, but my real question is:
is there any where i can see the influenced spawn factors per civilization?
ive noticed (and it even indicates this in the game setup with an option to force total random) that each civilization favors certain start biomes, like Egypt will even on a shuffle/random map spawn in some desert area with rivers and hills, or maya will spawn with hills and forests.
common sense would tell me england would spawn on an island and such, but is there any specific documentation on how it all pans out? i have played about 5 full games thus far, and i find myself pretty competitive. i love the wonder completion rate ability for egypt but i find that due to the massively deficient in desert/oasis/river tiles, the 20% bonus was completely DWARFED by a Chinese start, maybe i got unlucky or something. but thus far every start has been fairly unfavorable with the exception of my Chinese game, which was an amazing start but the civilization itself doesn't suit me.
Anyway, sorry for long rant im just trying to figure out what civilization to play. (trying to have high production but fast growth :l )