Hi there,
First: im new here so please excuse if i didnt understood the structure of this forum and posted this in the wrong section.
To my question/idea
I recently played Civ5 and modded around a bit(Custom civs, a working hero system; nothing to great) then i remembered Fall from Heaven for Civ 4.
I remember it used Promotions to introduce Magic, but i do not remember/completely understand how.
So the idea/plan is the following:
Units having a Caster promotion gain access to Magic Promotions (via promotionpreq) and then...?
I reckon i need some sort of script or workaround to allow the game to associate the promotions with their corresponding Abilities/Spells
And then i need some ways to define them(abilities/spells) and their effects and add corresponding buttons in the UI.
It is still a rough concept in my mind but i hope i can, with your help, get something "working" out of it. thanks in advance if anyone makes themselves the work of reading and thinking about this.
LG
Ptkgames
First: im new here so please excuse if i didnt understood the structure of this forum and posted this in the wrong section.
To my question/idea
I recently played Civ5 and modded around a bit(Custom civs, a working hero system; nothing to great) then i remembered Fall from Heaven for Civ 4.
I remember it used Promotions to introduce Magic, but i do not remember/completely understand how.
So the idea/plan is the following:
Units having a Caster promotion gain access to Magic Promotions (via promotionpreq) and then...?
I reckon i need some sort of script or workaround to allow the game to associate the promotions with their corresponding Abilities/Spells
And then i need some ways to define them(abilities/spells) and their effects and add corresponding buttons in the UI.
It is still a rough concept in my mind but i hope i can, with your help, get something "working" out of it. thanks in advance if anyone makes themselves the work of reading and thinking about this.
LG
Ptkgames