Hey, I'm completely new to the whole Civ world and subsequently editing the game.
I downloaded the Canada Mod from these boards and the only thing I'm trying to do is include Canada as one of the Civs on the Earth-18 Civs map that comes with the game.
Is there anyway I can use world builder to include Canada as a selectable civ when I pick the Scenario?
I did search for a while for my answer, but this thread is pretty intimidating to wade through 7,000 replies to see if my answer is in one of them so I apologize for my silly question.
You won't find a lot of information about modding in this thread. It's mostly about answering simple question for beginning players. You can get answers about modding in the
Creation and Customization subforum, but I see that you've already found your way there. There are some tutorials about modding in that forum too.
I don't know exactly how to do the modding that you want.
If you want to play with more than 18 civilizations on a map, then you need a special mod that allows that. I know that some mods have been created that allow that. It's not that easy to do yourself as it requires using the SDK (Software Developers Kit) and skills in C++ programming.
For the rest, you need to create a directory called something like Canadamod inside the Mods folder of the game (vanilla civ4, warlords or BTS). This folder contains some modded files of the game. The structure of the files and folders inside this Mods folder is the same as the structure in the main game directory. Take a look at other mods to see how that works. One or more of the files in the Canadamod directory should contain the information about the new Canada civilization. Things like unique units, leaders, traits, etc.
Then you want to add a custom map inside this folder or otherwise you'll play on a random map.
That's about as much as I can help you with this.
Welcome to civfanatics, by the way.
Are the barbarians programmed to come after me more than they do to the AI? I could be imagining this but I seem to see a lot of barbarians skipping right through an AI territory and marching into mine.
I don't believe so. But the AI does get a colossal bonus against barbarians on all difficulty levels, which effectively means that they can defeat advanced barbarian units with relative ease.
And the barbarians like to attack the weaker units which are yours. So if you are near, then they will prefer to attack your units.
Note that the AI advantages against barbarians have been reduced in BTS, so this effect should be lessened in this expansion pack.
I have been looking for an easy way to spot airports in my own cities so i can send troops to be airlifted. In civ3 it was easy to see the airport. In civ4 lighthouses seem to be the only easy thing to see. I have zoomed in and still cant tell where the airport is. is there something i can look for?
There is no special symbol for the airport in civ4, but maybe the
BUG-mod added one, I'm not sure. I believe, there were plans to do that.
There should be a graphic of an airport on the main map when a city has an airport, but that might be difficult to spot because of all of the other buildings.
You could place a sign on the map to signify the airports in your own cities. Maybe a capital A would suffice?
ok i accidentally put a post in twice and I am trying to get rid of this one because i messed up the quoting on the previous one.
how do i just get rid of this message once it has been sent?
i have tried edit and that lets me change the message but it is still here. Cancel just cancels the editing. looking for the delete message option and dont see it.
You can't delete your own posts. You can remove the original text and replace it with something like 'double post, please ignore'. You could report your own post to the moderators and ask them to remove it, but I don't think it's really worth the effort of a moderator to remove a double post. It happens fairly often.