Newbie here, got the game recently from steam but haven't got the hang of it yet.
Hope this is not too many questions:
Read in some guides and converted natives can be retrained in native settlements but I can't do it, option doesn't show up on screen. Had the game been changed or am I missing something?
Any combat guide around for newbies? I haven't even played civ4 so I am not familiar with the combat system yet. Can soldier working in city pick up arms when attacked by themselves? Promotions gained from soldier, can they be applied if I change that unit into a dragoon (like Ranger and Mountaineer)? Number of XP gained for each fight? When a unit doesn't get defensive bonuses, is that terrain bonus, promotion bonus, building bonus, or rebel bonus, or all of them? How do you read the 2 numbers for xp for units (like 5/9)? How does the healing maths work with respect to own/friendly neutral/enemy territories? Do they heal quicker when in city? Does each promotion heal 1 point? The +25% for Spanish against native doesn't show up on the battle odds stat screen (when holding right click), I still get 3.30 for the initial vet soldier, does it work as -25% for natives instead, or is there some bug...
10 turns peace treaty set up with natives without my knowledge, and I can't do it when I want to. How does it work?
Read the school system is screwed up, prices fluctuate with no logic. Is it worth building school or should I give up altogether? Does each new school get the same school point requirements (reset to minimum) for training or do they accumulate from your previous trainee?
Thanks a lot
Welcome to the forum xploring.
1. You have the patch installed, which is good, and one of the changes in the patch is that native converts can no longer be trained in a native village.
2. Yes a citizen working in the city will take up arms when attacked, providing sufficient guns are available. However it would be better to have the soldier on permanent sentry duty because he will get an extra 25% fortify defence. A cannon is better still.
3. Specific soldier promotions do not apply if he is changed to a dragoon but they are not lost and will reappear when he is changed back to a soldier.
4. There is a random factor involved but usually a citizen gains 1 xp and a veteran 2 xp.
5. The defensive bonus (or lack of) only applies to terrain and buildings. Promotion and rebel bonuses apply to all troops.
6. An xp of 6/10 would mean 6 xp gained, 10 needed for the next promotion.
7. Healing is slow in enemy territory, faster when there is a surgeon in attendance or in a village or colony, and fastest with both.
8. A promotion provides a percentage healing (not sure just how much).
9. I dont play the Spanish much, have a look at the combat log after the battle and see if it is included there.
10. Not sure about the peace treaty unless it resulted from a FF such as Pocahontas.
11. The school system was screwed up before the patch, OK now. Training takes longer for each student but each colony is separate.