Turns 200-210
Woohoo, now that our SoL came in, we get our free FORGE-POWER.
Anyhow, looks like I didnt have to rush it after all, at turn #202 we gave Monte the IDIOT 155 gold, and he took it for peace. What a sucker...
Unfortunately I feel very, very wasteful now with that GE, but we were really in a bad spot there, and had to play it safe. Our SSE really isnt going as well as we planned, its just turning out now into something else. Such is life in the deity lane...
Anyhow, some bad news. Just when I found a nice spot where Oil was present, and was already getting a settler ready to take it, Zara beat me too it, so it was lost. Grrr, I even had roaded to it also, haha. What a waste... This was going to cause me much, problems later on.
And on our last turn, Cyrus just comes out and offers us MT. Great! I dont plan on using it yet, but maybe I can trade it around, haha.
Turns 210-220
Well, some of our veteran units from our war with Monte-The-Idiot are now put to good use to capture another barb city. Hopefully this will cut down even further those pesky barb units that are still springing up all over the friggen place.
On turn #212 we also make a defense pact with Hannibal.
Turn #218 Cyrus completed the Kremlin.
At the end of this turn-set, I recreated my defense pact with Cyrus as well, AND I made one with Zara to top it off. Now if some of those super aggressive maniacs sneak-attacks me again, they are REALLY going to be in for it!
Turns 220-230
On turn #223 we ran into De Gaulle, who it seems Zara may have created.
Also, I popped another GM, and used him for a golden-age to help speed up creation of Broadway.
Turns 230-240
We end up finishing Broadway, its ours.
We then traded around for steam, and find out terrible news. We not only have no copper, and no oil.. but we also have no coal. This means, after we get IronWorks, it will only run up to 50% efficiency.
Also... De Gaulle ended up creating mining inc. Very silly since he has such a small empire.
Turns 240-250
Quite a lot of wonderbuilding going on this turnset. 4 of them!
My capital was busy completing the IronWorks, so I had three other cities work on the three Radio wonders. And I completed all of them this turn.
Heres a shot from Fish-Corner City, the same turn that Iron-City completed Eiffel. Rockn Roll was also putting in the last hammer this turn.
Anyhow I made a silly error. I popped another GM and was debating on what to do with him, so finally settled instead of saving for my run to computers. What I should have done is keep him because I could have taken a shot at Sushi, after all I was heading up that way anyway. So now I was stuck with no GM, oh well.. time to get Pacifism ready and see how to correct this problem. Sometimes I am just not thinking right...
Turns 250-260
Boy if you thought I made an error before, I really made one now. I ended up researching refrigeration, THINKING I was going after Medicine. Ahah! What an idiot I am. Anyhow, time to fix that by trading it to Zara for Medicine...
Hell, I was able to trade it to others for a bunch of other great techs and stuff, so maybe it wasnt such a bad mistake after all.
On turn #254 we discovered aluminum near Iron City. Phew... We may have been screwed out of copper... We got screwed out of Oil.... We got screwed out of Coal... We got screwed out of Uranium...but at least we got one source of aluminum!
On turn #256 we got our GM and now to set it up in our planned Wallstreet city. Now lets see, do we chose Sushi or.... Cereal.
Anyhow, we completed 1 corporation and 4 more wonders this turn.
- Sushi
- Hollywood
- United Nations
- Forbidden Palace
- Moai Statues.
We actually had built Moai in more than one city so we got some extra money. And while the last hammer went into the UN on our last turn, it technically doesnt come operational until the start of turn #261
Turns 260-270
I am competing with Cyrus for Secretary. Cyrus wins because Zara backstabbed me and voted for the other guy. Arghhhh...
But speaking of backstabbing. Stupid Khmer declares war on me. Actually, he DoWed on Hannibal, which forces me into the war against him. Strangely, I just got a -3 penalty for a DoW on him, when it was HIM who did the DoW. Seems to be a bug here, I didnt do anything wrong. Anyhow, what a freiken ******! I got draftable infantry, and hes still stuck with muskets.
Muskets???
I know god damn well if I try to bribe him to attack anyone I get the We are worried about their strength. Yet HE can DoW himself on two superior nations? I just dont get this stupidity.
Needless to say, I ended up capturing that silly (and useless) city he planted down on my southern tile ages ago. I guess it wont be totally useless now that I have sushi to bring in food to it. But what an idiot...
Anyway, looks like Zara, Monte, Toku, Saladin, etc. Decided to get tangled up in another war of their own...
Turns 270-280
That stupid Khmer may pillage some sea-food but thats about it. I have no worries otherwise. Anyway....
We finish off a couple more very big builds here.
In the capital we put our last hammer into the INTERNET, and in our Fish-Corner city we finish of T3GD. Of course, we put in a bit of extra cash to help out. No sense in taking a risk and losing it here, since we have enough cities where the wonder becomes quite important.
Ive had my tech turned off for quite a while now, and will probably keep it turned off for the rest of the game. This sort of diminishes the value of the SSE, but if we had lost the internet race wed of course have to keep research on. Its hard to predict these points ahead of time on deity...
Anyhow, I saved a few turns after here before continuing, so Ill stop the write-up for now.