Jester: Ha! Good one. Very good.
Civ4: MANY right answers!
OK, back to the game now.
1882AD: Still on the first turn!
From those tiny islands we've settled, we not only got three dyes (one hooked up)...
We also got an Aluminum source!
So back to the island invaders.
The only thing I can do up there for the moment is to secure the city.
I move the Rifleman from Ravenna over and upgrade it to an Infantry.
The AI will most likely pillage, but we can't attack them until I can use the Infantry unit.
Good thing I saved some cash this turn! (I also upgraded some units on the mainland.)
Note the unhappiness in the shot above.
We already suffer some War Weariness!
Back on the mainland, you saw the stack inside York.
Check out the stack coming in from the west!
I've moved another Infantry unit on to that hill (killing the Catapult there).
That's it for the first turn. That's the end.
IBT 1882AD: I have "show enemy moves" on, so I see a ship dancing around:
This right after that weak, exposed Rifleman was killed.
Notice the research in to Fascism? I was going to go Radio for Bombers, but...
The WW is already getting thick and it's going to get worse.
We may have to go to Police State for a bit.
A stack of SEVEN units invades our territory.
They also hit that Infantry on the hill again. First a Redcoat bites it.
Then a Cavalry attacks and dies, but does damage, and the second Cav wins!
Not the best luck, but my unit did kill two barely-obsolete enemy units.
They send in two sacrificial Knights to rip up one of our Towns at Rosa:
Don't think the English are just going to roll over and play dead.
This may be "only" Prince, but the AI will win some battles and put up a fight!
Thus ends turn one. Next up, turn two!
- Sirian