That was really awesome guys.
Just to add the story, my name is Attila, and is a Hungarian person, so i was obviously interested in playing the game.
I don't know many exploits that are used, like selling maps repeatedly, so i was always in trouble with getting strong enough economics to win the game. I made it on emperor level at the end.
I had some 6 or 7 tries before the winner strategy, which was to move on to the ostrogoths. Actually i settled the whole hun nation on the northern side of he caucasus, just east to the ostrogoths. This had 2 very important advantage, one is that got much closer to the Byzantine's, the second is that i was able to make galleys to both seas.
In the later part of the game i took out Sassaninds by moving up warlords with galleys to coastal cities, and also attack them from the mainland. It was made by prepositioned teams, just after an expiring right of movement, and with having them alredy lost 3 cities. So, they ended in a single turn.
I think the designers have planned a war strategy that is based on the enslave ability of warlords, because it allows to raise army by capturing instead of building. It requires mostly money, for upgrading the marauders to warlord, and speed up the process. I tried to make it with huns, but it failed by overdue roman victory, but maybe it can be organized better. Also huns are very far from the main events, and warlord armies, espcially when slowed by enemy territory, or passing by allies on the roads, are always late. If the nation is settled in the great plains, then cavalry armies is a must, however HC's are much less effective against legions, with 4 defense (+bonuses).
That was the main reason why the closer settle was comaparatively much more successful...