freethink
Prince
Hello everyone,
I am a novice at modding, but I am looking to change some of the music for RFCA, to be both more historically authentic, and enjoyable. Some of you recall complaints from years ago about incessant "tabla drums" for example. I also found music in the later tracks to be completely 21st-century representations of music from the region rather an attempt to formulate what the music was. For now I am leaving Diplo-music alone, and focusing on ambient tracks instead.
What I am hoping to achieve here, is that the new soundtrack can to a certain point, follow the evolution of music from Asia up until 1500 and when that is not possible to follow the rise of musical traditions in certain nations. In any sense music for the final era of RFCA will be more diverse than the first.
Idea:
What does everyone think about music being split into two sections? RFCE and SOI for example as far as I know only have one soundtrack. RFCA has a larger time-frame, but given that our goal is immersion and enjoyment for the player I am not sure if sticking strict to 'music per era' makes sense. Truly music for the first era should be primitive if very immersive for 'Asia', but I am also dissatisfied that modern Chinese Classical Music- as beautiful as it sounds makes sense for the very start of the game.
Early Music:
Everything until the conquest era? (Before 1200?)
Late Music:
Conquest and Imperial era? (After 1200?)
Its also possible that we could have a three era system, and start with the "First Empires Era"
Now, I am not totally discarding the current music, some of it will be reused, but in those cases the rea in which the song is played may still be changed. For now I am thinking that each era will roughly have a 60-90 minutes long. (this may not be the case for the first era)
Gathering music for East Asia is by era is going to be far easier, than that of India. Let's start posting ideas here.
I am a novice at modding, but I am looking to change some of the music for RFCA, to be both more historically authentic, and enjoyable. Some of you recall complaints from years ago about incessant "tabla drums" for example. I also found music in the later tracks to be completely 21st-century representations of music from the region rather an attempt to formulate what the music was. For now I am leaving Diplo-music alone, and focusing on ambient tracks instead.
What I am hoping to achieve here, is that the new soundtrack can to a certain point, follow the evolution of music from Asia up until 1500 and when that is not possible to follow the rise of musical traditions in certain nations. In any sense music for the final era of RFCA will be more diverse than the first.
Idea:
What does everyone think about music being split into two sections? RFCE and SOI for example as far as I know only have one soundtrack. RFCA has a larger time-frame, but given that our goal is immersion and enjoyment for the player I am not sure if sticking strict to 'music per era' makes sense. Truly music for the first era should be primitive if very immersive for 'Asia', but I am also dissatisfied that modern Chinese Classical Music- as beautiful as it sounds makes sense for the very start of the game.
Early Music:
Everything until the conquest era? (Before 1200?)
Late Music:
Conquest and Imperial era? (After 1200?)
Its also possible that we could have a three era system, and start with the "First Empires Era"
Now, I am not totally discarding the current music, some of it will be reused, but in those cases the rea in which the song is played may still be changed. For now I am thinking that each era will roughly have a 60-90 minutes long. (this may not be the case for the first era)
Gathering music for East Asia is by era is going to be far easier, than that of India. Let's start posting ideas here.
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