Lachlan
Great Builder of Civs !
Ok remove byzantines and add aborigens and delete Sumeria version ...
Can we have 500 turn randomized ?
Can we have 500 turn randomized ?
Here is a Byzantine Cataphract by Utahjazz7, a perfect second UU for the Byzantines.Rhye said:You keep requesting....that's why I proposed that civ-pack.
I won't swap Byzantines for Poland in the main mod for 2 reasons:
-Byzantines are more important than Poland, and I don't agree with the vision of them as "being the same as the Romans".
-I don't have 2 UUs for the Byzantines. Same for Aborigens, Australia, Sumeria. Khmer, Mali, and all the civs I won't consider for the Xpack.
I realize there is a big difference culturally, the thing is that the Byzantines take up space that should be occupied by the Greeks at first, then the romans, then the Byzzies for a millennium, and then the Ottomans for the rest of the game.Rhye said:Errr...
I know very well. But they are enough different. The Roman empire has nothing to do with the empire that continued to exist for 1 thousand years. That was a mix of culture, right. Few is shared with Italy.
Jaguar said:Here is a Byzantine Cataphract by Utahjazz7, a perfect second UU for the Byzantines.
If you take out a civ to put the Poles in, the Portuguese and Dutch seem like better choices to be removed. Neither one has much space, and I can't think of a second UU for the Portuguese at all. (Dutch could probably have some sort of ship.)
Anyway, these are just suggestions. Just make sure you don't get stuck doing too many versions and taking years and years for your updates like certain other World Map mods.
tacfun said:Rye, in my modified .BIQ...170 A.D. Egyptians built the Pyramids with those 2 hills there. I just need to do some tech tweaking. I believe Im onto something with my modified version of your mod.
tacfun